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Mike Mearls on how 4E could have looked
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<blockquote data-quote="Hussar" data-source="post: 7523210" data-attributes="member: 22779"><p>Hit Dice are limited resources in 5e. You only replenish half on a long rest. Which means that after the first adventuring day, you're down resources. Cleric spell slots? Umm, so, you're adventuring day rests on the cleric's ability to recharge your resources? And, hey, 18th level, congratulations, you finally get to do half of what a caster has been able to do since about 4th level. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>Let's compare shall we [MENTION=6780330]Parmandur[/MENTION], since you've repeatedly talked about how epic it is for a 17th level fighter to shoot 12 arrows in 2 rounds. Let's not forget though, that it took you 12 levels just to catch up to the monk who has been getting 8 attacks over 2 rounds (12 over three, which equals a 16th level fighter) since 5th level. And, at the same time you get to shoot 12 arrows, that monk can instantly kill 5 opponents per short rest. How come your Hawkeye or Green Arrow cannot so much as slow down a monster with an arrow (something that the characters do in the comics all the time) yet our monk is instantly killing dragons?</p><p></p><p>And you consider this to be equal?</p><p></p><p>Or, let's wander over to the Ranger. At 11th level, the archer ranger has up to 25 attacks in a single round (every target within 5 feet of your original target builds a nice 5x5 square, you don't include the original target in the area of effect). Granted that's extremely rare, but, 5 or 6 attacks in a single round isn't. Congratulations, it only took you 6 levels to catch up to the Ranger, who, in addition to being just as epic a fighter as you, also has spells and a shopping list of special abilities. </p><p></p><p>Now, just to jump on the other side of the fence for a bit, 5e is nowhere near as bad as 3e or earlier editions were for casters dominating. Spells no longer go up in power by character level and that's a HUGE difference. And Save DC's, by and large, don't change a whole lot over the course of the character's career, unlike in earlier editions where you could jack them into the stratosphere. So, I'd argue that the gap is much smaller in 5e.</p><p></p><p>But, I've never quite understood why my monk can instantly kill 5 cloud giants between short rests, but, my fighter can never, ever, shoot that giant through the eye and instantly kill it.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7523210, member: 22779"] Hit Dice are limited resources in 5e. You only replenish half on a long rest. Which means that after the first adventuring day, you're down resources. Cleric spell slots? Umm, so, you're adventuring day rests on the cleric's ability to recharge your resources? And, hey, 18th level, congratulations, you finally get to do half of what a caster has been able to do since about 4th level. :erm: Let's compare shall we [MENTION=6780330]Parmandur[/MENTION], since you've repeatedly talked about how epic it is for a 17th level fighter to shoot 12 arrows in 2 rounds. Let's not forget though, that it took you 12 levels just to catch up to the monk who has been getting 8 attacks over 2 rounds (12 over three, which equals a 16th level fighter) since 5th level. And, at the same time you get to shoot 12 arrows, that monk can instantly kill 5 opponents per short rest. How come your Hawkeye or Green Arrow cannot so much as slow down a monster with an arrow (something that the characters do in the comics all the time) yet our monk is instantly killing dragons? And you consider this to be equal? Or, let's wander over to the Ranger. At 11th level, the archer ranger has up to 25 attacks in a single round (every target within 5 feet of your original target builds a nice 5x5 square, you don't include the original target in the area of effect). Granted that's extremely rare, but, 5 or 6 attacks in a single round isn't. Congratulations, it only took you 6 levels to catch up to the Ranger, who, in addition to being just as epic a fighter as you, also has spells and a shopping list of special abilities. Now, just to jump on the other side of the fence for a bit, 5e is nowhere near as bad as 3e or earlier editions were for casters dominating. Spells no longer go up in power by character level and that's a HUGE difference. And Save DC's, by and large, don't change a whole lot over the course of the character's career, unlike in earlier editions where you could jack them into the stratosphere. So, I'd argue that the gap is much smaller in 5e. But, I've never quite understood why my monk can instantly kill 5 cloud giants between short rests, but, my fighter can never, ever, shoot that giant through the eye and instantly kill it. [/QUOTE]
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