Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Mike Mearls on how 4E could have looked
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7526821" data-attributes="member: 82106"><p>I have to agree with this:</p><p></p><p>4e is coherent! 2e, 3e, 5e, not coherent. Every rule and game system in 4e is in service to its goals and work in harmony to attain them. If a rule would detract from that, then it is restructured to conform with the whole. AD&D certainly lacked this. Many rules simply existed because (apparently) they 'sounded good', or were 'common sense' or 'realistic' or some other befuddled notions. 1e, being closer in spirit and mechanics, to the origins of D&D as a pure dungeon crawling game with open-ended elements, was considerably more coherent, but even it reflected a lot of ad-hoc design and choices which don't seem to have really been well considered WRT the whole.</p><p></p><p>3e and 5e seem to try to serve multiple masters. I think, with 5e at least, you can treat it as a moderately coherent game, but there are still some aspects which simply don't fit and seem to have been inserted merely for the purpose of appealing to specific desires for things to be more 'old fashioned' (or perhaps other interests, but not any kind of coherent game system).</p><p></p><p>So there is something fundamentally different with 4e, which I recall identifying as soon as I dived into the rules back in '08. It really is distinct from all other D&D's in this respect!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7526821, member: 82106"] I have to agree with this: 4e is coherent! 2e, 3e, 5e, not coherent. Every rule and game system in 4e is in service to its goals and work in harmony to attain them. If a rule would detract from that, then it is restructured to conform with the whole. AD&D certainly lacked this. Many rules simply existed because (apparently) they 'sounded good', or were 'common sense' or 'realistic' or some other befuddled notions. 1e, being closer in spirit and mechanics, to the origins of D&D as a pure dungeon crawling game with open-ended elements, was considerably more coherent, but even it reflected a lot of ad-hoc design and choices which don't seem to have really been well considered WRT the whole. 3e and 5e seem to try to serve multiple masters. I think, with 5e at least, you can treat it as a moderately coherent game, but there are still some aspects which simply don't fit and seem to have been inserted merely for the purpose of appealing to specific desires for things to be more 'old fashioned' (or perhaps other interests, but not any kind of coherent game system). So there is something fundamentally different with 4e, which I recall identifying as soon as I dived into the rules back in '08. It really is distinct from all other D&D's in this respect! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Mike Mearls on how 4E could have looked
Top