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Mike Mearls on how 4E could have looked
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<blockquote data-quote="Garthanos" data-source="post: 7527322" data-attributes="member: 82504"><p>Caltrops - </p><p></p><p>1) the initial placement or throwing of caltrops can be also involve a hide check (the enemy then doesn't know the caltrops are there to avoid they will take damage if move normally on their turn). A missed caltrop throw might mean it was too dispersed or the pouch or container didnt open enough or it only hits one square (ie might still have minor effect on a miss). Skill with Caltrops can increase the area of effect they impact. </p><p></p><p>2) if you are in the zone you only take damage if you cannot freely shift to avoid it and know its there.</p><p></p><p>3) even uncareful movement is minor damage if no enemy is next to you.</p><p></p><p>4) if there is an enemy next to you shifting can only avoid triggering opportunity attacks or avoid caltrop damage not both - you don't get to look down at your feet and avoid the enemies opportunity attacks too sheesh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>5) Caltrop damage is significant rather than minor if there is an ally next to you while you move as they can interfere or manipulate you. </p><p></p><p>Yes technically the zone can affect allies but you can start it with enemies not knowing its there and you can put it around enemies feet to begin with</p><p></p><p>Hmmm now the above can be translated to Ball Bearings for that excessive proning stuff.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7527322, member: 82504"] Caltrops - 1) the initial placement or throwing of caltrops can be also involve a hide check (the enemy then doesn't know the caltrops are there to avoid they will take damage if move normally on their turn). A missed caltrop throw might mean it was too dispersed or the pouch or container didnt open enough or it only hits one square (ie might still have minor effect on a miss). Skill with Caltrops can increase the area of effect they impact. 2) if you are in the zone you only take damage if you cannot freely shift to avoid it and know its there. 3) even uncareful movement is minor damage if no enemy is next to you. 4) if there is an enemy next to you shifting can only avoid triggering opportunity attacks or avoid caltrop damage not both - you don't get to look down at your feet and avoid the enemies opportunity attacks too sheesh ;) 5) Caltrop damage is significant rather than minor if there is an ally next to you while you move as they can interfere or manipulate you. Yes technically the zone can affect allies but you can start it with enemies not knowing its there and you can put it around enemies feet to begin with Hmmm now the above can be translated to Ball Bearings for that excessive proning stuff. [/QUOTE]
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