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<blockquote data-quote="Kobold Avenger" data-source="post: 7086271" data-attributes="member: 779"><p>Spelljammer most certainly suffered when they tied it too strongly to the other settings, with suggestions that the campaign should happen around either Realmspace, Krynnspace or Greyspace. It left Spelljammer feeling like something where the spelljammers were just ferrying from one world to another, and it made it even worse when certain factions from Toril had a presence in space. </p><p></p><p>They clearly should have put the focus on the Rock of Bral, given Bral its own system, focused on the Astromundi Cluster, the various space empires, and the many strange worlds introduced outside of the boxed set. Those 3 systems containing those 3 campaign worlds should have been left in a small appendix somewhere and not bothered with as anything central to the campaign setting.</p><p></p><p>Planescape was its own campaign setting, and only briefly touched on the other campaign settings. What happened in Planescape was mostly independent of anything else going on in any of the other campaign worlds, and that's one of the things that made Planescape memorable.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 7086271, member: 779"] Spelljammer most certainly suffered when they tied it too strongly to the other settings, with suggestions that the campaign should happen around either Realmspace, Krynnspace or Greyspace. It left Spelljammer feeling like something where the spelljammers were just ferrying from one world to another, and it made it even worse when certain factions from Toril had a presence in space. They clearly should have put the focus on the Rock of Bral, given Bral its own system, focused on the Astromundi Cluster, the various space empires, and the many strange worlds introduced outside of the boxed set. Those 3 systems containing those 3 campaign worlds should have been left in a small appendix somewhere and not bothered with as anything central to the campaign setting. Planescape was its own campaign setting, and only briefly touched on the other campaign settings. What happened in Planescape was mostly independent of anything else going on in any of the other campaign worlds, and that's one of the things that made Planescape memorable. [/QUOTE]
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