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Mike Mearl's on simplifying skills in D&D
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<blockquote data-quote="Kunimatyu" data-source="post: 3172304" data-attributes="member: 22057"><p>Like others have said, keep posting, Mike! Signal-to-noise aside, it's nice to see some debate.</p><p></p><p>I'm of two minds on this:</p><p></p><p>On the one hand, I really don't like the ridiculously huge number of skills, and certain skills beg to be subsumed into others, or turned into d20+stat+level checks. I don't think D&D would suffer if Climb, Jump, and Swim became Athletics and Balance, Escape Artist, and Tumble became Acrobatics. I'm not even certain it would suffier if both of those became d20+stat+level checks(provided, as Mike said, options existed via feats and class abilities to distinguish masters from everyone else).</p><p></p><p>However, there are lots of skills that don't benefit from this sort of lumping so well, particularly a lot of the trained ones.</p><p></p><p>I will say that the choice seems to be on letting everyone use a skill to some extent(Mearls' idea) versus letting the users of those skills shine(D&D 3.5). It'd be nice if we could have our cake and eat it too.</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 3172304, member: 22057"] Like others have said, keep posting, Mike! Signal-to-noise aside, it's nice to see some debate. I'm of two minds on this: On the one hand, I really don't like the ridiculously huge number of skills, and certain skills beg to be subsumed into others, or turned into d20+stat+level checks. I don't think D&D would suffer if Climb, Jump, and Swim became Athletics and Balance, Escape Artist, and Tumble became Acrobatics. I'm not even certain it would suffier if both of those became d20+stat+level checks(provided, as Mike said, options existed via feats and class abilities to distinguish masters from everyone else). However, there are lots of skills that don't benefit from this sort of lumping so well, particularly a lot of the trained ones. I will say that the choice seems to be on letting everyone use a skill to some extent(Mearls' idea) versus letting the users of those skills shine(D&D 3.5). It'd be nice if we could have our cake and eat it too. [/QUOTE]
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