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Mike Mearls on stuff... (Tome Show interview from GenCon)
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<blockquote data-quote="Mistwell" data-source="post: 7677470" data-attributes="member: 2525"><p>Listening to the actual broadcast, which is almost an hour long, that's probably not a completely accurate impression of what was said. What he says, which roughly starts around the 32.5 minute mark (though refers back to discussion that starts around the 30 minute mark or so), is that IF they were ever to do a revised Player's Handbook (not when, but if), it would be many many years down the line, and it would have a very high bar for changes, and those changes would have been well vetted in playtesting and would be very popular and obvious ones. Ones which the entire player base would say. "well, of course, that's how we're all using it now already, it's super popular, it's the thing we all do now so the Player's Handbook should reflect it". The tone definitely never implies "a couple of years". In fact at the rate they are going, I would say the tone is closer to a decade or two rather than a year or two.</p><p></p><p>He also says the more typical "changes" would instead be to release additional content for classes, not change existing content. In fact he refers back to that concept and basically says they would only change the PHB if the additional content became so popular that it was, in essence, the only real content people were now using for that class.</p><p></p><p>Merric does a great job of summarizing, but I think the full broadcast is worth a listen if you have the chance. There is a lot more context in it than a summary can really do justice to for finer details like the one you highlighted.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7677470, member: 2525"] Listening to the actual broadcast, which is almost an hour long, that's probably not a completely accurate impression of what was said. What he says, which roughly starts around the 32.5 minute mark (though refers back to discussion that starts around the 30 minute mark or so), is that IF they were ever to do a revised Player's Handbook (not when, but if), it would be many many years down the line, and it would have a very high bar for changes, and those changes would have been well vetted in playtesting and would be very popular and obvious ones. Ones which the entire player base would say. "well, of course, that's how we're all using it now already, it's super popular, it's the thing we all do now so the Player's Handbook should reflect it". The tone definitely never implies "a couple of years". In fact at the rate they are going, I would say the tone is closer to a decade or two rather than a year or two. He also says the more typical "changes" would instead be to release additional content for classes, not change existing content. In fact he refers back to that concept and basically says they would only change the PHB if the additional content became so popular that it was, in essence, the only real content people were now using for that class. Merric does a great job of summarizing, but I think the full broadcast is worth a listen if you have the chance. There is a lot more context in it than a summary can really do justice to for finer details like the one you highlighted. [/QUOTE]
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Mike Mearls on stuff... (Tome Show interview from GenCon)
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