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Mike Mearls On the OGL
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<blockquote data-quote="Nellisir" data-source="post: 4314721" data-attributes="member: 70"><p>I agree with some of what you're saying (ie, WotC, or any profit-oriented company, cannot be trusted to protect the interests of the OGL movement in the long run), but not other parts.</p><p></p><p>There are other game systems beyond d20 attached to the OGL. They have not, as of yet, measurably improved the OGL movement (though this may in large part because they are -different- game systems, and their effect is thereby not readily perceptable from our d20 oriented view).</p><p></p><p>The d20/D&D attachment is both boon and bane. Without that link, the OGL movement would be virtually nonexistent. d20 brought literally thousands of people into contact with the OGL.</p><p></p><p>It remains to be seen whether an alternative to D&D can grow out of d20. WotC has broken the d20/D&D connection, forcing the d20 companies out into the proverbial cold. I don't agree that no game rooted in d20 can outcompete the D&D brand - while it won't happen if everyone slavishly devotes themselves to mimicing 4e, I think most companies will try and learn from 4e and incorporate it into a new iteration of the d20 system. That iteration then becomes further divergent from D&D of the "now", and will become increasingly divergent as time passes and further editions of D&D are released.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 4314721, member: 70"] I agree with some of what you're saying (ie, WotC, or any profit-oriented company, cannot be trusted to protect the interests of the OGL movement in the long run), but not other parts. There are other game systems beyond d20 attached to the OGL. They have not, as of yet, measurably improved the OGL movement (though this may in large part because they are -different- game systems, and their effect is thereby not readily perceptable from our d20 oriented view). The d20/D&D attachment is both boon and bane. Without that link, the OGL movement would be virtually nonexistent. d20 brought literally thousands of people into contact with the OGL. It remains to be seen whether an alternative to D&D can grow out of d20. WotC has broken the d20/D&D connection, forcing the d20 companies out into the proverbial cold. I don't agree that no game rooted in d20 can outcompete the D&D brand - while it won't happen if everyone slavishly devotes themselves to mimicing 4e, I think most companies will try and learn from 4e and incorporate it into a new iteration of the d20 system. That iteration then becomes further divergent from D&D of the "now", and will become increasingly divergent as time passes and further editions of D&D are released. [/QUOTE]
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