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*Dungeons & Dragons
Mike Mearls says control spells are ruining 5th Edition
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<blockquote data-quote="Remathilis" data-source="post: 9793753" data-attributes="member: 7635"><p>They intentionally did add dud feats, for the same reason Magic: The Gathering adds inferior cards to a set, part of the game is assembling and playable character/deck and part is being able to pilot it. They said intentionally that feats like Toughness and Dodge were intentionally bad when compared to Spell Focus or Expertise. They did that with spells and magic items too.</p><p></p><p>Now you can ask if that is them rationalizing it after the fact as a way to explain over conservative design choices, but the fact many got the worst offenders didn't get buffed or fixed in 3.5 tells me they either really thought +1 to AC vs one opponent a round was equal to +1 to all attacks with a given weapon or +1 save DC to a school of magic; or they knew it wasn't and wanted you to figure out the same.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9793753, member: 7635"] They intentionally did add dud feats, for the same reason Magic: The Gathering adds inferior cards to a set, part of the game is assembling and playable character/deck and part is being able to pilot it. They said intentionally that feats like Toughness and Dodge were intentionally bad when compared to Spell Focus or Expertise. They did that with spells and magic items too. Now you can ask if that is them rationalizing it after the fact as a way to explain over conservative design choices, but the fact many got the worst offenders didn't get buffed or fixed in 3.5 tells me they either really thought +1 to AC vs one opponent a round was equal to +1 to all attacks with a given weapon or +1 save DC to a school of magic; or they knew it wasn't and wanted you to figure out the same. [/QUOTE]
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Mike Mearls says control spells are ruining 5th Edition
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