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Mike Mearls says control spells are ruining 5th Edition
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<blockquote data-quote="tetrasodium" data-source="post: 9793845" data-attributes="member: 93670"><p>Powerful build was just an example, one of the most obvious of the poison pill malicious compliance trivially accessable player options. That bold bit is where we disagree and why they can not work to fill the gap left by subsystems wotc did not complete over the last 11 years +not quite quarter revision. Specifically that "you" is wildly incorrect because the system is designed so the gm is denied that level of control. What happens is that the "you" only applies to the players because there are too many ways at too many levels of design where each individual player can choose to take an ice pick to the gm's efforts to finish 5e and do so with a veneer of innocence that allows outrage and frustrations over the eventual nerfs that follows the gm discovering.</p><p></p><p>Worse still is the fact that once you start going beyond low level core system functionality like carrying capacity or containers and move into finishing areas that show up more actively in play you quickly start discovering that similar readily accessible player facing ice picks exist in the core rules for most of the discreet components of the Frankenstein monster.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9793845, member: 93670"] Powerful build was just an example, one of the most obvious of the poison pill malicious compliance trivially accessable player options. That bold bit is where we disagree and why they can not work to fill the gap left by subsystems wotc did not complete over the last 11 years +not quite quarter revision. Specifically that "you" is wildly incorrect because the system is designed so the gm is denied that level of control. What happens is that the "you" only applies to the players because there are too many ways at too many levels of design where each individual player can choose to take an ice pick to the gm's efforts to finish 5e and do so with a veneer of innocence that allows outrage and frustrations over the eventual nerfs that follows the gm discovering. Worse still is the fact that once you start going beyond low level core system functionality like carrying capacity or containers and move into finishing areas that show up more actively in play you quickly start discovering that similar readily accessible player facing ice picks exist in the core rules for most of the discreet components of the Frankenstein monster. [/QUOTE]
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Mike Mearls says control spells are ruining 5th Edition
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