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*Dungeons & Dragons
Mike Mearls says control spells are ruining 5th Edition
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<blockquote data-quote="Marc17" data-source="post: 9793999" data-attributes="member: 7054182"><p>They should have. It's been a thing since at least 1E. Using a mirror of mental prowess to jump into single room encounters, defeat them, and leave like some fantasy medieval special forces unit. That's the time I decided all the giants of G3 just packed up all their stuff and deserted the dungeon after having a few cases of that. (To be fair, the adventure started by getting caught by the guard at the front door leading to a huge, epic hallway fight that drove the PCs off but did leave many of the giant's fighters dead.)</p><p></p><p>ETA: Similarly I always figured that was why old school wilderness encounters were so much harder than dungeon encounters, because there would only be one encounter per day. I think that was from Gary in his posts here even when I had my old account, but that was so long ago.</p></blockquote><p></p>
[QUOTE="Marc17, post: 9793999, member: 7054182"] They should have. It's been a thing since at least 1E. Using a mirror of mental prowess to jump into single room encounters, defeat them, and leave like some fantasy medieval special forces unit. That's the time I decided all the giants of G3 just packed up all their stuff and deserted the dungeon after having a few cases of that. (To be fair, the adventure started by getting caught by the guard at the front door leading to a huge, epic hallway fight that drove the PCs off but did leave many of the giant's fighters dead.) ETA: Similarly I always figured that was why old school wilderness encounters were so much harder than dungeon encounters, because there would only be one encounter per day. I think that was from Gary in his posts here even when I had my old account, but that was so long ago. [/QUOTE]
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Mike Mearls says control spells are ruining 5th Edition
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