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*Dungeons & Dragons
Mike Mearls says control spells are ruining 5th Edition
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<blockquote data-quote="tetrasodium" data-source="post: 9794780" data-attributes="member: 93670"><p>You are splitting the hair a bit too finely there. The days of players being forbidden from reading the DMG are a long way past & it didn't even work out that well as an expectation way back then. The exact line I was referring to from dmg141 is "<em>Use common sense to determine whether more than one of a given kind of magic item can be worn. A character can't normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, and one cloak. You can make exceptions; a character might be able to wear a circlet under a helmet, for example, or to layer two cloaks</em>."</p><p>The 2024 rules seem even worse in this regard with "<a href="https://www.dndbeyond.com/sources/dnd/br-2024/equipment?srsltid=AfmBOoqvTc8iZBS8EqP9oUcSUHjBjPGuG9rYP6KEkyR0gjyrCFSwQoEP#MultipleItemsoftheSameKind" target="_blank"><em>You can’t wear more than one of certain magic items. You can’t normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, or one cloak. The DM might make exceptions.</em></a>" where character was switched to a very much player facing "you".</p><p></p><p>The 2014 entry might seem reasonable at first glance if you are unfamiliar with the underlying items, but the items themselves are largely carried over from past editions where there were about ~12 in 4e to ~24 in 3.x body slots with some of them technically different enough to cheese it like gloves & gauntlets or shirt vest armor. The ability to confidently create a slot conflict has been stripped from the 5e GM's toolkit, character sheet level support would exist on par with 3.x/4e & dndbeyond would contain a function that allows a GM to choose/define what body slots the characters in their campaign had available if the absence of that GM tool were not still true 11ish years in.</p><p></p><p>I've literally had a player show up to the FLGS wearing four backpacks to argue why his 18 strength PC should be allowed more than one pack and the total void of GM support is to blame for that</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9794780, member: 93670"] You are splitting the hair a bit too finely there. The days of players being forbidden from reading the DMG are a long way past & it didn't even work out that well as an expectation way back then. The exact line I was referring to from dmg141 is "[I]Use common sense to determine whether more than one of a given kind of magic item can be worn. A character can't normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, and one cloak. You can make exceptions; a character might be able to wear a circlet under a helmet, for example, or to layer two cloaks[/I]." The 2024 rules seem even worse in this regard with "[URL='https://www.dndbeyond.com/sources/dnd/br-2024/equipment?srsltid=AfmBOoqvTc8iZBS8EqP9oUcSUHjBjPGuG9rYP6KEkyR0gjyrCFSwQoEP#MultipleItemsoftheSameKind'][I]You can’t wear more than one of certain magic items. You can’t normally wear more than one pair of footwear, one pair of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, or one cloak. The DM might make exceptions.[/I][/URL]" where character was switched to a very much player facing "you". The 2014 entry might seem reasonable at first glance if you are unfamiliar with the underlying items, but the items themselves are largely carried over from past editions where there were about ~12 in 4e to ~24 in 3.x body slots with some of them technically different enough to cheese it like gloves & gauntlets or shirt vest armor. The ability to confidently create a slot conflict has been stripped from the 5e GM's toolkit, character sheet level support would exist on par with 3.x/4e & dndbeyond would contain a function that allows a GM to choose/define what body slots the characters in their campaign had available if the absence of that GM tool were not still true 11ish years in. I've literally had a player show up to the FLGS wearing four backpacks to argue why his 18 strength PC should be allowed more than one pack and the total void of GM support is to blame for that [/QUOTE]
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Mike Mearls says control spells are ruining 5th Edition
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