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*Dungeons & Dragons
Mike Mearls says control spells are ruining 5th Edition
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<blockquote data-quote="Minigiant" data-source="post: 9795175" data-attributes="member: 63508"><p>Or in simple terms.</p><p></p><p>Older editions of D&D assumed that both the PCS and the Monsters had magic items after a certain amount of magic enters play. This allowed DMs to artificially boost underpowered PCs and monsters if the play at the table was unsatisfactory to the table. And because the magic items were assumed that certain level, it didn't greatly unbalance your game if the party killed their monster and took their items. And those editions came with some sort of advice on how you hand out said items so that eventually a party would have the style of play that they would want once they get to the magical levels.</p><p></p><p>Or shorter terms.</p><p></p><p>Instead of legendary resistance you would give a boss monster a cloak of resistance. And you didn't care because if they killed the monster everybody in the party already had a magic cloak or was looking for one.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9795175, member: 63508"] Or in simple terms. Older editions of D&D assumed that both the PCS and the Monsters had magic items after a certain amount of magic enters play. This allowed DMs to artificially boost underpowered PCs and monsters if the play at the table was unsatisfactory to the table. And because the magic items were assumed that certain level, it didn't greatly unbalance your game if the party killed their monster and took their items. And those editions came with some sort of advice on how you hand out said items so that eventually a party would have the style of play that they would want once they get to the magical levels. Or shorter terms. Instead of legendary resistance you would give a boss monster a cloak of resistance. And you didn't care because if they killed the monster everybody in the party already had a magic cloak or was looking for one. [/QUOTE]
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Mike Mearls says control spells are ruining 5th Edition
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