Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls sits down with Ben from Questing Beast
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The-Magic-Sword" data-source="post: 9608503" data-attributes="member: 6801252"><p>One thing I thought about a lot when I was listening to this, was that for the most part I agree with him, except I don't think that his "getting back to the basics" and anti-playing-for-rules ("why am I adding numbers as a barbarian!?") works very well for a significant portion of experienced players who don't have severe time constraints. </p><p></p><p>Which he said as much in terms of the existing market of the old 3.x players. But I think one thing is that new players don't stay new forever. Which is I think something thats been playing itself out for a while?</p><p></p><p> DND fandom spaces since before XGTE were essentially policing themselves in their desires-- just jump back to like, the mystic debate and you can see a lot of people arguing directly that other people need to cut out their expectations to stop the game from growing the beard. </p><p></p><p>In that sense, they did "err on the side of being too accessible" but in such a backloaded way that I think we're only now seeing it play out. Specifically, I think they erred by letting that tone overtake the whole product line, instead of just the core. </p><p></p><p>Homebrew and Third Party has been acting as a pressure valve for that sentiment. </p><p></p><p>Also, kinda related-- its weird to me that systems oriented players are characterized as such a small possible demographic, my sense is that they're damn everywhere and games that cater to them in the broader games space do really well.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9608503, member: 6801252"] One thing I thought about a lot when I was listening to this, was that for the most part I agree with him, except I don't think that his "getting back to the basics" and anti-playing-for-rules ("why am I adding numbers as a barbarian!?") works very well for a significant portion of experienced players who don't have severe time constraints. Which he said as much in terms of the existing market of the old 3.x players. But I think one thing is that new players don't stay new forever. Which is I think something thats been playing itself out for a while? DND fandom spaces since before XGTE were essentially policing themselves in their desires-- just jump back to like, the mystic debate and you can see a lot of people arguing directly that other people need to cut out their expectations to stop the game from growing the beard. In that sense, they did "err on the side of being too accessible" but in such a backloaded way that I think we're only now seeing it play out. Specifically, I think they erred by letting that tone overtake the whole product line, instead of just the core. Homebrew and Third Party has been acting as a pressure valve for that sentiment. Also, kinda related-- its weird to me that systems oriented players are characterized as such a small possible demographic, my sense is that they're damn everywhere and games that cater to them in the broader games space do really well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls sits down with Ben from Questing Beast
Top