Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls's Tweets
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gorgoroth" data-source="post: 6053713" data-attributes="member: 6674889"><p><strong>..</strong></p><p></p><p>Also if you're a Dwarf, a greataxe does 2d6...Killing goblins is my <em>speciality</em>! Very reliable kills</p><p></p><p>A few points :</p><p></p><p>1) weapon damage die are not all that likely to go to a 2dX whatever, as someone suggested, so we're pretty much stuck with the way it is now. (except for some minor tweaks here and there)</p><p></p><p>2) EDs overpower weapon damage die at high levels, this is seen as a bug by some, a feature by others. I like rolling one type of die, and have my weapon choice matter more, than making a short-sword very close in damage to a greatsword. If anything, IMO the damage spread should remain proportional throughout the levels (i.e. EDs ARE the weapon die). A short sword guy would probably learn maneuvers that don't add the die value per se, but an on/off type effect (such as an extra attack, since it's faster). This mixes in well with the phalanx formation type stuff mentioned above. Great ideas!</p><p></p><p>3) Sneak attack should require finesse weapons, advantage, but give more dice. So a short sword or even a Katana could be used, but then you get those extra dice added on top. You trade normal damage for the ability to stab you in the balls or jugular. Much, Much harder with a longsword or battleaxe (though not impossible...but I'd say that's better modeled as a critical or called short than a sneak attack)</p><p></p><p>4) In a war of attrition, a short sword is better because you can swing it all day and your arm won't get tired. That's why the romans used Gladiuses...the battle vs Queen Cartimandua's uprising had a legion (5000) defending an outpost vs 80,000 greataxe wielding barbarians in a single day. Try fighting all day long swinging that greataxe around. No matter how strong you are, you'll lose out eventually out of fatigue. But in short bursts, they could do quite a bit of damage...</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 6053713, member: 6674889"] [b]..[/b] Also if you're a Dwarf, a greataxe does 2d6...Killing goblins is my [I]speciality[/I]! Very reliable kills A few points : 1) weapon damage die are not all that likely to go to a 2dX whatever, as someone suggested, so we're pretty much stuck with the way it is now. (except for some minor tweaks here and there) 2) EDs overpower weapon damage die at high levels, this is seen as a bug by some, a feature by others. I like rolling one type of die, and have my weapon choice matter more, than making a short-sword very close in damage to a greatsword. If anything, IMO the damage spread should remain proportional throughout the levels (i.e. EDs ARE the weapon die). A short sword guy would probably learn maneuvers that don't add the die value per se, but an on/off type effect (such as an extra attack, since it's faster). This mixes in well with the phalanx formation type stuff mentioned above. Great ideas! 3) Sneak attack should require finesse weapons, advantage, but give more dice. So a short sword or even a Katana could be used, but then you get those extra dice added on top. You trade normal damage for the ability to stab you in the balls or jugular. Much, Much harder with a longsword or battleaxe (though not impossible...but I'd say that's better modeled as a critical or called short than a sneak attack) 4) In a war of attrition, a short sword is better because you can swing it all day and your arm won't get tired. That's why the romans used Gladiuses...the battle vs Queen Cartimandua's uprising had a legion (5000) defending an outpost vs 80,000 greataxe wielding barbarians in a single day. Try fighting all day long swinging that greataxe around. No matter how strong you are, you'll lose out eventually out of fatigue. But in short bursts, they could do quite a bit of damage... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls's Tweets
Top