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mikeawmids runs Rise of the Runelords (in Savage Worlds)
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<blockquote data-quote="mikeawmids" data-source="post: 6314846" data-attributes="member: 6776411"><p><span style="color: #000000"><span style="font-family: 'Verdana'">(Savaged) Rise of the Runelords > The Hook Mountain Massacre </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Rotation 2 / Session 3 (06/09/2012) - Part Two </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">SUDDENLY, a series of detonations rocks the riverboat - Lucrecia has conspired to sink her own vessel in the middle of Lake Claybottom, condemning her passengers to a watery grave and their blemished souls to the runewell of her Master! The party battle Lucrecia and her mortal henchmen as the dark water floods the hold of the listing riverboat. Defeated, the Lamia Matriarch blasts a gaping hole in the hull and escapes into the storm-wracked darkness beyond. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">With Lucrecia beyond their reach and the 'Paradise' sinking rapidly, the party set to saving the doomed vessel. While the allied goblins struggle with Shalelu (who is still suffering the ill effects of the Lamia's Puppet power), Karrack and Ben race for the wheelhouse and steer the floundering riverboat towards the shore. While Grogg takes advantage of the chaos to loot the high roller's lounge, Rast rescues his beloved Ameiko and the newly-weds glide to safety (Gary is getting pretty good mileage out of those harpy wings) - leaving the rest of the party to drown. </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">The two tireless golems trapped in the riverboat's waterwheels drive the 'Paradise' into the shallow water along the edge of the lake, tearing the bottom out of the vessel with a god-awful crash that tosses the surviving passengers around like well-dressed scarecrows. Picking themselves up, the party (those that hadn't already abandoned ship to selfishly save their own skins) organise the evacuation of the wrecked riverboat. Once everyone is upon dry ground, Karrack addresses the press of dripping nobles, rolling a CRITICAL FAILURE on his (unskilled) Persuasion roll to restore some semblance of order. The passengers panic and scatter into the dark, ogre-infested woods. Grogg roars for them to come back (failed Intimidation roll), but only drives them deeper into the forest. Lamenting their compound incompetence at anything other than combat, the party return to the mostly submerged wreck of the 'Paradise' to spend the night in relative luxury. </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">In the small hours of the morning, Grogg (who pulled the short straw and got lumbered with guard duty) spots torches bobbing through the trees to the north. Suspecting that the locals have come to salvage what they can from the wreckage, the group prepare to defend what they now consider to be their plunder. Karrack heads down to negotiate with the horde of opportunistic peasants and bloodshed is narrowly averted. </span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Meanwhile, Grogg applies his unremarkable intellect to the problem of ridding himself of the Thassilonian rune that he (somewhat foolishly) allowed to be tattooed onto his shoulder. Before anyone can restrain him, the half-orc grabs a burning brand from the parties cook-fire and attempts to purify his body of Lucrecia's vile sorcery with purging flames. This hurts tremendously and achieves nothing - the tattoo is obviously magical and only glows ever more balefully in the centre of his scorched and puckered flesh. </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">The villagers agree to lead the party to Turtleback Ferry, where they can regale Mayor Shreed with their misadventures and actually crack on with the task of investigating the ogre activity near Fort Rannick. </span></span></p><p></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">To be continued....</span></span></p></blockquote><p></p>
[QUOTE="mikeawmids, post: 6314846, member: 6776411"] [COLOR=#000000][FONT=Verdana](Savaged) Rise of the Runelords > The Hook Mountain Massacre [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]Rotation 2 / Session 3 (06/09/2012) - Part Two [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]SUDDENLY, a series of detonations rocks the riverboat - Lucrecia has conspired to sink her own vessel in the middle of Lake Claybottom, condemning her passengers to a watery grave and their blemished souls to the runewell of her Master! The party battle Lucrecia and her mortal henchmen as the dark water floods the hold of the listing riverboat. Defeated, the Lamia Matriarch blasts a gaping hole in the hull and escapes into the storm-wracked darkness beyond. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]With Lucrecia beyond their reach and the 'Paradise' sinking rapidly, the party set to saving the doomed vessel. While the allied goblins struggle with Shalelu (who is still suffering the ill effects of the Lamia's Puppet power), Karrack and Ben race for the wheelhouse and steer the floundering riverboat towards the shore. While Grogg takes advantage of the chaos to loot the high roller's lounge, Rast rescues his beloved Ameiko and the newly-weds glide to safety (Gary is getting pretty good mileage out of those harpy wings) - leaving the rest of the party to drown. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]The two tireless golems trapped in the riverboat's waterwheels drive the 'Paradise' into the shallow water along the edge of the lake, tearing the bottom out of the vessel with a god-awful crash that tosses the surviving passengers around like well-dressed scarecrows. Picking themselves up, the party (those that hadn't already abandoned ship to selfishly save their own skins) organise the evacuation of the wrecked riverboat. Once everyone is upon dry ground, Karrack addresses the press of dripping nobles, rolling a CRITICAL FAILURE on his (unskilled) Persuasion roll to restore some semblance of order. The passengers panic and scatter into the dark, ogre-infested woods. Grogg roars for them to come back (failed Intimidation roll), but only drives them deeper into the forest. Lamenting their compound incompetence at anything other than combat, the party return to the mostly submerged wreck of the 'Paradise' to spend the night in relative luxury. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]In the small hours of the morning, Grogg (who pulled the short straw and got lumbered with guard duty) spots torches bobbing through the trees to the north. Suspecting that the locals have come to salvage what they can from the wreckage, the group prepare to defend what they now consider to be their plunder. Karrack heads down to negotiate with the horde of opportunistic peasants and bloodshed is narrowly averted. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]Meanwhile, Grogg applies his unremarkable intellect to the problem of ridding himself of the Thassilonian rune that he (somewhat foolishly) allowed to be tattooed onto his shoulder. Before anyone can restrain him, the half-orc grabs a burning brand from the parties cook-fire and attempts to purify his body of Lucrecia's vile sorcery with purging flames. This hurts tremendously and achieves nothing - the tattoo is obviously magical and only glows ever more balefully in the centre of his scorched and puckered flesh. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]The villagers agree to lead the party to Turtleback Ferry, where they can regale Mayor Shreed with their misadventures and actually crack on with the task of investigating the ogre activity near Fort Rannick. [/FONT][/COLOR] [COLOR=#000000][FONT=Verdana]To be continued....[/FONT][/COLOR] [/QUOTE]
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