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mikeawmids runs Rise of the Runelords (in Savage Worlds)
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<blockquote data-quote="mikeawmids" data-source="post: 6316982" data-attributes="member: 6776411"><p><span style="font-size: 10px">(Savaged) Rise of the Runelords > The Hook Mountain Massacre </span></p><p><span style="font-size: 10px">Rotation 2 / Session 7 (04/10/2012) - Part One </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Player Characters </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Val : Karrack (Lizardman monk with grand revolutionary ambitions. A political pioneer fighting for the rights of the little (green) man. Vive la Goblin!) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Vic : Grogg (Gladiatorial champion of the downtrodden masses, this muscular half-orc is rarely parted from his beloved axe 'Monica' or his 'lucky' talisman, strung with tokens from previous champions) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Mal H : Ben Kotek (The black sheep of a wealthy family from distant Minkai, after reading the journal of a demon-possessed serial killer, he has developed some disturbing hobbies....) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Crusader Hank: Rast (Dwarven rogue with a diverse catalogue of curious scars/twitches. A dabbler in alchemy, with an unsavoury habit of drinking the foul humours he extracts from fallen foes - all in the spirit of scientific enquiry, or course!) Recently wed to Ameiko Kaijitsu.) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Andrek : Asha (Crusading priest of Sarenrae, also turns out that 'he' is actually a 'she' - and not above using her body to get what she wants!) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Steboucha : Antony (aka Solaris, the elven warrior monk! Formerly a handsome vagrant with no recollection of his own history, a chance encounter while adventuring with the party unearthed many painful memories - memories that perhaps may have best been forgotten....) </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Mal kicks off the final session by immediately playing the SECOND WIND Adventure Card, which removes all wounds that one character has taken during the current combat. Ben Kotek staggers back into the fray, holding his guts in with one hand and brandishing his katana in the other! He casts Jet against Papa Kreeg, pinning the ogre patriarch to the ground (after Vic played another Adventure Card that caused the hefty fellow to fall arse over <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> in the treacherous muck). Karrack leaps onto the flailing brute's broad chest and sinks the two serpent fang daggers (looted off Lucrecia's headless corpse) into his bulging eyes sockets. Blinded, Papa Kreeg hurls the lizardman off and recovers his feet, swinging his great-axe wildly and hitting nothing (not with a cumulative -11 penalty on his Fighting roll!). Still shrunken, Mini-Grogg scampers merrily beneath the blade and attaches himself to the towering ogre's shin, like a dog dry humping it's owners leg. Papa Kreeg roars and tries to dislodge the midget menace. Seizing the moment, Karrack vaults onto the ogre's shoulders and stabs him in the ear. Papa Kreegs totters as blood streams from his sightless eye sockets, then topples face first into the mud. Rast glances across sheepishly from where he has has been busy looting the dead ogre mages, while the rest of the company fought for their lives. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">With the defeat of their patriarch, the surviving ogres cut their losses and abandon Fort Rannick, retreating back into the wilderness. Antony/Solaris is almost trampled beneath the stampeding horde as he swaggers back from another of his mysterious absences. </span></p><p><span style="font-size: 10px">Having recaptured Fort Rannick, the heroes tend to their wounds. Asha stitches up Ben's stomach, while Rast creeps around under his mantle of invisibility, looking for unattended treasure. The pious dwarf decides against pocketing the change out of the collection plate in the desecrated chapel, but eagerly prises a valuable-looking battle-axe from the stony grip of a statue of Erastil. </span></p><p><span style="font-size: 10px">Karrack and Snot mourn the goblin casualties, while Grogg piles ogre corpses onto a roaring pyre. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Jakardros Sovark and Vale Temros both emerged from the fighting with minor injuries. Shalelu Andosana agrees to delay her return to Sandpoint, while she helps her father rebuild Fort Rannick and recruit/train a new generation of Black Arrows. Grogg immediately volunteers and a lucky Persuasion roll convinces the rangers to (grudgingly) suffer the goblins and shocker lizards to co-inhabit the caves below the castle and serve the order as mounted scouts. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Having completed their primary objective, the party consider their immediate future. They could return to Magnimar and claim the gold for a job well done - but in light of recent revelations (the trifling matter of an evil giant inciting the ogres to wage war on Varisia) - they cannot bring themselves to abandon the good people of Turtleback Ferry while Barl Breakbones is still at liberty. They resolve to make haste for the Kreeg Clanhold on Hook Mountain, where the giant is overseeing the muster of his army. Grogg is dispatched to track down Fred the Ogre, whom the party suspect can lead them straight to the remote clanhold. Rast accompanies the half-orc, hoping to extract some more venom from the body of the giant spider they left mouldering in the barn. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Several hours after the two of them set off, the heroes recuperating at Fort Rannick hear an ominous thundering that rattles the foundations of the castle. Looking to the north, they are appalled to see a large section of the Skulls Crossing dam has broken away! Water from the great Storval Deep is flooding the valley! The strong walls of the fortress protect those fortunate enough to be behind them from the deluge, but the subterranean lizard warrens below the keep begin filling with water. Karrack and the goblins risk their own lives to rescue the unhatched eggs from the flooded tunnels. </span></p><p><span style="font-size: 10px">Meanwhile, Ben Kotek casts Blast over the forest, hoping to draw Rast and Grogg's attention to their IMMINENT DOOM!!!!</span></p></blockquote><p></p>
[QUOTE="mikeawmids, post: 6316982, member: 6776411"] [SIZE=2](Savaged) Rise of the Runelords > The Hook Mountain Massacre Rotation 2 / Session 7 (04/10/2012) - Part One Player Characters Val : Karrack (Lizardman monk with grand revolutionary ambitions. A political pioneer fighting for the rights of the little (green) man. Vive la Goblin!) Vic : Grogg (Gladiatorial champion of the downtrodden masses, this muscular half-orc is rarely parted from his beloved axe 'Monica' or his 'lucky' talisman, strung with tokens from previous champions) Mal H : Ben Kotek (The black sheep of a wealthy family from distant Minkai, after reading the journal of a demon-possessed serial killer, he has developed some disturbing hobbies....) Crusader Hank: Rast (Dwarven rogue with a diverse catalogue of curious scars/twitches. A dabbler in alchemy, with an unsavoury habit of drinking the foul humours he extracts from fallen foes - all in the spirit of scientific enquiry, or course!) Recently wed to Ameiko Kaijitsu.) Andrek : Asha (Crusading priest of Sarenrae, also turns out that 'he' is actually a 'she' - and not above using her body to get what she wants!) Steboucha : Antony (aka Solaris, the elven warrior monk! Formerly a handsome vagrant with no recollection of his own history, a chance encounter while adventuring with the party unearthed many painful memories - memories that perhaps may have best been forgotten....) Mal kicks off the final session by immediately playing the SECOND WIND Adventure Card, which removes all wounds that one character has taken during the current combat. Ben Kotek staggers back into the fray, holding his guts in with one hand and brandishing his katana in the other! He casts Jet against Papa Kreeg, pinning the ogre patriarch to the ground (after Vic played another Adventure Card that caused the hefty fellow to fall arse over :):):) in the treacherous muck). Karrack leaps onto the flailing brute's broad chest and sinks the two serpent fang daggers (looted off Lucrecia's headless corpse) into his bulging eyes sockets. Blinded, Papa Kreeg hurls the lizardman off and recovers his feet, swinging his great-axe wildly and hitting nothing (not with a cumulative -11 penalty on his Fighting roll!). Still shrunken, Mini-Grogg scampers merrily beneath the blade and attaches himself to the towering ogre's shin, like a dog dry humping it's owners leg. Papa Kreeg roars and tries to dislodge the midget menace. Seizing the moment, Karrack vaults onto the ogre's shoulders and stabs him in the ear. Papa Kreegs totters as blood streams from his sightless eye sockets, then topples face first into the mud. Rast glances across sheepishly from where he has has been busy looting the dead ogre mages, while the rest of the company fought for their lives. With the defeat of their patriarch, the surviving ogres cut their losses and abandon Fort Rannick, retreating back into the wilderness. Antony/Solaris is almost trampled beneath the stampeding horde as he swaggers back from another of his mysterious absences. Having recaptured Fort Rannick, the heroes tend to their wounds. Asha stitches up Ben's stomach, while Rast creeps around under his mantle of invisibility, looking for unattended treasure. The pious dwarf decides against pocketing the change out of the collection plate in the desecrated chapel, but eagerly prises a valuable-looking battle-axe from the stony grip of a statue of Erastil. Karrack and Snot mourn the goblin casualties, while Grogg piles ogre corpses onto a roaring pyre. Jakardros Sovark and Vale Temros both emerged from the fighting with minor injuries. Shalelu Andosana agrees to delay her return to Sandpoint, while she helps her father rebuild Fort Rannick and recruit/train a new generation of Black Arrows. Grogg immediately volunteers and a lucky Persuasion roll convinces the rangers to (grudgingly) suffer the goblins and shocker lizards to co-inhabit the caves below the castle and serve the order as mounted scouts. Having completed their primary objective, the party consider their immediate future. They could return to Magnimar and claim the gold for a job well done - but in light of recent revelations (the trifling matter of an evil giant inciting the ogres to wage war on Varisia) - they cannot bring themselves to abandon the good people of Turtleback Ferry while Barl Breakbones is still at liberty. They resolve to make haste for the Kreeg Clanhold on Hook Mountain, where the giant is overseeing the muster of his army. Grogg is dispatched to track down Fred the Ogre, whom the party suspect can lead them straight to the remote clanhold. Rast accompanies the half-orc, hoping to extract some more venom from the body of the giant spider they left mouldering in the barn. Several hours after the two of them set off, the heroes recuperating at Fort Rannick hear an ominous thundering that rattles the foundations of the castle. Looking to the north, they are appalled to see a large section of the Skulls Crossing dam has broken away! Water from the great Storval Deep is flooding the valley! The strong walls of the fortress protect those fortunate enough to be behind them from the deluge, but the subterranean lizard warrens below the keep begin filling with water. Karrack and the goblins risk their own lives to rescue the unhatched eggs from the flooded tunnels. Meanwhile, Ben Kotek casts Blast over the forest, hoping to draw Rast and Grogg's attention to their IMMINENT DOOM!!!![/SIZE] [/QUOTE]
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