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Military base dungeon crawl: Need help with game idea
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<blockquote data-quote="Dextolen" data-source="post: 1362132" data-attributes="member: 5413"><p>As far as designs of the base, think Half-Life. Each level of the base would serve a function, some would provide their own obstacles (defense systems, toxic leaks, etc). Perhaps power would have to be restore to activate life support in certain areas, or to make elevators and computers systems get back online.</p><p></p><p>The monsterous force that inhabits the lower levels could have modified the look and function of the layout, through biological activity (think Aliens) or some sort of planar/time/space shift.</p><p></p><p>What if there were staff and soldiers who got locked inside and now have created their own society (it's been 30+years). Their children would be in leadership positions now and perhaps have a very twisted perception of outsiders. Perhaps some mutation or mixing has occured between these people and the evil entity. These people could be allies or foes, depending.</p></blockquote><p></p>
[QUOTE="Dextolen, post: 1362132, member: 5413"] As far as designs of the base, think Half-Life. Each level of the base would serve a function, some would provide their own obstacles (defense systems, toxic leaks, etc). Perhaps power would have to be restore to activate life support in certain areas, or to make elevators and computers systems get back online. The monsterous force that inhabits the lower levels could have modified the look and function of the layout, through biological activity (think Aliens) or some sort of planar/time/space shift. What if there were staff and soldiers who got locked inside and now have created their own society (it's been 30+years). Their children would be in leadership positions now and perhaps have a very twisted perception of outsiders. Perhaps some mutation or mixing has occured between these people and the evil entity. These people could be allies or foes, depending. [/QUOTE]
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Military base dungeon crawl: Need help with game idea
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