Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Military food in dnd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="discosoc" data-source="post: 7055974" data-attributes="member: 6801554"><p>Depends on how 'fantastic' your world is. Historically, armies that were on the march relied on a combination of hunting, gathering, and (in more settled regions) the "kindness" of the locals. Maintaining good supply lines were really important because none of those methods are really good enough to support a large army for long, and long-term storage of food was more or less limited to salted and dried meats. The concept of "iron rations" is relatively new, and not really used in the same way as DnD tends to assume.</p><p></p><p>But for most DnD settings, I think the logistics of warfare would be *very* different from history due to the presence of magic and various monsters. Castle walls started losing out to canon fire, so I have a feeling a world with mages throwing fireballs around would result in castle construction looking very different (maybe a focus on large moats). And what king wouldn't love to have his beast master release half-trained monstrosities on his enemies, given the chance? With basic historical elements of fantasy that we all take for granted in question, it stands to reason that simple things like feeding an army would probably end up a rather trivial affair; either large armies are too vulnerable to magic and thus not used, or the ability to conjure up some food as needed results in even larger armies than in history (or armies with a much lower percentage of support staff).</p></blockquote><p></p>
[QUOTE="discosoc, post: 7055974, member: 6801554"] Depends on how 'fantastic' your world is. Historically, armies that were on the march relied on a combination of hunting, gathering, and (in more settled regions) the "kindness" of the locals. Maintaining good supply lines were really important because none of those methods are really good enough to support a large army for long, and long-term storage of food was more or less limited to salted and dried meats. The concept of "iron rations" is relatively new, and not really used in the same way as DnD tends to assume. But for most DnD settings, I think the logistics of warfare would be *very* different from history due to the presence of magic and various monsters. Castle walls started losing out to canon fire, so I have a feeling a world with mages throwing fireballs around would result in castle construction looking very different (maybe a focus on large moats). And what king wouldn't love to have his beast master release half-trained monstrosities on his enemies, given the chance? With basic historical elements of fantasy that we all take for granted in question, it stands to reason that simple things like feeding an army would probably end up a rather trivial affair; either large armies are too vulnerable to magic and thus not used, or the ability to conjure up some food as needed results in even larger armies than in history (or armies with a much lower percentage of support staff). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Military food in dnd
Top