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Military food in dnd
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<blockquote data-quote="Uller" data-source="post: 7056211" data-attributes="member: 413"><p>In the early part of Julius Caesar's account of his Gaul campaign it's pretty clear he is not looting and pillaging. He is being provisioned by local chieftains along the Danube River in exchange for cash and/or political favors. A few of the chieftains start having "delays" in their shipments. IIRC, it was a plot to gain an alliance through marriage or something like that. JC needed to move to pursue a Gaulic army he had already defeated once. They were purposely holding him up...He considered executing the plot leader but then ended up holding him hostage or something like that (it's been awhile so my memory is fuzzy).</p><p></p><p>In any case, yes, armies often looted and pillaged as they campaigned but it wasn't as simple as that. A good commander knows he is reliant on not angering the locals. As long as he is winning and supplied with cash, he has some assets he can trade for supplies. Armies travelling with powerful wizards or clerics in a fantasy setting might have some additional assets to ply the locals with for support (local leader's heir has an 'accident' and the price of a raise dead spell is a month's supply of grain and meat for the troops).</p><p></p><p>Armies up until fairly recently lived primarily on grain of some sort (preferably milled into flour), salted low quality meat that could be boiled or roasted to make it edible and whatever else they could find locally.</p></blockquote><p></p>
[QUOTE="Uller, post: 7056211, member: 413"] In the early part of Julius Caesar's account of his Gaul campaign it's pretty clear he is not looting and pillaging. He is being provisioned by local chieftains along the Danube River in exchange for cash and/or political favors. A few of the chieftains start having "delays" in their shipments. IIRC, it was a plot to gain an alliance through marriage or something like that. JC needed to move to pursue a Gaulic army he had already defeated once. They were purposely holding him up...He considered executing the plot leader but then ended up holding him hostage or something like that (it's been awhile so my memory is fuzzy). In any case, yes, armies often looted and pillaged as they campaigned but it wasn't as simple as that. A good commander knows he is reliant on not angering the locals. As long as he is winning and supplied with cash, he has some assets he can trade for supplies. Armies travelling with powerful wizards or clerics in a fantasy setting might have some additional assets to ply the locals with for support (local leader's heir has an 'accident' and the price of a raise dead spell is a month's supply of grain and meat for the troops). Armies up until fairly recently lived primarily on grain of some sort (preferably milled into flour), salted low quality meat that could be boiled or roasted to make it edible and whatever else they could find locally. [/QUOTE]
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