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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
"Military Scout Ranger" for 3.5e
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<blockquote data-quote="doghead" data-source="post: 6114061" data-attributes="member: 8243"><p>I like the Terrain bond ability to provide bonuses to allies' skill checks. Personally, I am moving increasingly towards blending the Stealth/Perception checks into one group check as a sort of sanity saver. Its still fairly informal, but basically boils down to best Perception vs worst Stealth with various situational modifiers on a case by case basis. It would be nice to see a nice simple mechanism for team checks. </p><p></p><p>A couple of questions and thoughts, in no particular order.</p><p></p><p>1. Why distinguish forests from jungles? Aren't they essentially the same, only one is temperate, and one tropical? How about rivers/coastal for those looking or playing a more nautical game?</p><p></p><p>2. Knowledge (Military Intelligence) seems like a very modern name. But can't think of anything better to be honest. It seems a little unusual in requiring other skills in order to function. Could these be synergistic skills providing a bonus to Knowledge (MI) instead. For example: 5 ranks in Knowledge (Nature) provides a +2 synergy bonus to estimating effect of weather on future movement and condition of forces.</p><p></p><p>thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 6114061, member: 8243"] I like the Terrain bond ability to provide bonuses to allies' skill checks. Personally, I am moving increasingly towards blending the Stealth/Perception checks into one group check as a sort of sanity saver. Its still fairly informal, but basically boils down to best Perception vs worst Stealth with various situational modifiers on a case by case basis. It would be nice to see a nice simple mechanism for team checks. A couple of questions and thoughts, in no particular order. 1. Why distinguish forests from jungles? Aren't they essentially the same, only one is temperate, and one tropical? How about rivers/coastal for those looking or playing a more nautical game? 2. Knowledge (Military Intelligence) seems like a very modern name. But can't think of anything better to be honest. It seems a little unusual in requiring other skills in order to function. Could these be synergistic skills providing a bonus to Knowledge (MI) instead. For example: 5 ranks in Knowledge (Nature) provides a +2 synergy bonus to estimating effect of weather on future movement and condition of forces. thotd [/QUOTE]
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"Military Scout Ranger" for 3.5e
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