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Story Hour
Milo Windby's Collected Story Hour
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<blockquote data-quote="Milo Windby" data-source="post: 140867" data-attributes="member: 202"><p><strong>OUCH!</strong></p><p></p><p>Four charges of the staff of healing saved us from a TPK. I was down to only a couple of spells and had no other recourse to keep Brigit and Jer alive. Without them I don't think we would have made it out alive. Mazi's two lightning bolts got rid of the priest though. It was a close fight. Had the juggernaut got rolling we probably would have been smashed in no time flat. </p><p></p><p>Frog got my vote for the RBDM club with that little configuration. The bugbear monks were a surprise too. They hit almost every turn, sometimes twice each. The juggernaut had four attacks per turn and the gargoyles three each. Throw in a dirty evil cleric and some half-baked PC tactics and you've got a nasty concoction. </p><p></p><p>He doesn't know it, but I was almost ready to boot up Frog's computer and start on another character.</p><p></p><p>To our defense, we were trying to keep the priest alive for future questioning. The smart thing would have been to take him out in the first place. To my defense, I wanted to talk it out for a little bit but was unwilling to give up my (useless) invisibility edge. Ah well, we survived, made it out, and will be heading back in to track down the evil priests in the water temple soon.</p><p></p><p></p><p>PS. Frog or the players, please post your dream sequences for that night. I'd like to get them from your perspective if possible.</p></blockquote><p></p>
[QUOTE="Milo Windby, post: 140867, member: 202"] [b]OUCH![/b] Four charges of the staff of healing saved us from a TPK. I was down to only a couple of spells and had no other recourse to keep Brigit and Jer alive. Without them I don't think we would have made it out alive. Mazi's two lightning bolts got rid of the priest though. It was a close fight. Had the juggernaut got rolling we probably would have been smashed in no time flat. Frog got my vote for the RBDM club with that little configuration. The bugbear monks were a surprise too. They hit almost every turn, sometimes twice each. The juggernaut had four attacks per turn and the gargoyles three each. Throw in a dirty evil cleric and some half-baked PC tactics and you've got a nasty concoction. He doesn't know it, but I was almost ready to boot up Frog's computer and start on another character. To our defense, we were trying to keep the priest alive for future questioning. The smart thing would have been to take him out in the first place. To my defense, I wanted to talk it out for a little bit but was unwilling to give up my (useless) invisibility edge. Ah well, we survived, made it out, and will be heading back in to track down the evil priests in the water temple soon. PS. Frog or the players, please post your dream sequences for that night. I'd like to get them from your perspective if possible. [/QUOTE]
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