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Milo Windby's Collected Story Hour
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<blockquote data-quote="frog" data-source="post: 1564004" data-attributes="member: 714"><p><strong>Milo Windby's Collected Story Hour (Updated 5/26/04)</strong></p><p></p><p>Many moons have passed since we last heard from our intrepid adventurers. From the Lost City they traveled west through the desert sands. Encountering the shade of a lost Pharaoh, they turned down his plea to free his soul from eternal wandering by plundering his tomb. </p><p></p><p>Onward they travelled. Taking shelter from a storm in a semi buried city, they found a bottle sealed with forbiddings and enchantments. Opening it they freed an Efreet Pasha that had been trapped for centuries. It fled to the desert wastes and began ravaging the trade caravans of Ylaruam, causing immeasurable suffering. </p><p></p><p>Westward from the desert into the meadows and forests of the Republic of Darokin their journey took them. Finally reaching the famed trade city capital of that great Republic. Darokin city. If it is for sale, it can be found there.</p><p></p><p>Milo was called before a council of his superiors in the Darokin Diplomatic Corp...Milo is a spy. Milo had been doing entirely too many "un spy like" things. His handlers wished to know why. He was grilled by agents from various Merchant families. Why did he let loose the Efreet Pasha? Was it part of a plot to undermine the Al Azrad house trading monopoly in Ylaruam? Who was the "Vessel of Thari" and why did she attack the party? Why is Milo travelling with an incognito Princess of Alfheim? Why did Milo tell his companions who he really was and what his real purpose was? What part did Milo and his companions play in the current civil war in Karameikos between the two men claiming to be Stephan Karameikos?</p><p></p><p>Milo was not treated like a returning hero. In fact, Milo came just short of being censured for his actions. Milo did not really care.</p><p></p><p>After selling off the loot of months worth of plundering to his fence "the Rat", the group went on a buying spree the likes of which Darokin thrives on. Milo purchased goggles to see in the dark, a cape of arachnidia, and other magical paraphernalia. Brigit underwent an arcane ritual to imbue her axe, "Trollgrater" with her life force, making it even more powerful. She also purchsed a matching Ice Burst axe. </p><p></p><p>Mazi divested herself of most of her accumulated magical armor and dove head first into the role of party Wizard. Purchasing scrolls and wands, bracers and natural armor amulets, she became a magic wielding archer of renown. </p><p></p><p>Kella dragged Jeremiah off and outfitted him as befits a Barbarian Chieftan. No more plate mail and shields, Jeremiah is covered in a chain shirt, bearskin cloak of resistance with a bear skull helm attached. The Windsword of Sharda was made more truly his, being endowed with a Keen Blade through blood sacrifice...HIS blood. A Ring of Sustenance to provide for his physical needs.</p><p></p><p>Kella called forth a new animal companion...a dire bear as befit her tribal status.</p><p></p><p>The party was set for their next foray into the unknown...</p></blockquote><p></p>
[QUOTE="frog, post: 1564004, member: 714"] [b]Milo Windby's Collected Story Hour (Updated 5/26/04)[/b] Many moons have passed since we last heard from our intrepid adventurers. From the Lost City they traveled west through the desert sands. Encountering the shade of a lost Pharaoh, they turned down his plea to free his soul from eternal wandering by plundering his tomb. Onward they travelled. Taking shelter from a storm in a semi buried city, they found a bottle sealed with forbiddings and enchantments. Opening it they freed an Efreet Pasha that had been trapped for centuries. It fled to the desert wastes and began ravaging the trade caravans of Ylaruam, causing immeasurable suffering. Westward from the desert into the meadows and forests of the Republic of Darokin their journey took them. Finally reaching the famed trade city capital of that great Republic. Darokin city. If it is for sale, it can be found there. Milo was called before a council of his superiors in the Darokin Diplomatic Corp...Milo is a spy. Milo had been doing entirely too many "un spy like" things. His handlers wished to know why. He was grilled by agents from various Merchant families. Why did he let loose the Efreet Pasha? Was it part of a plot to undermine the Al Azrad house trading monopoly in Ylaruam? Who was the "Vessel of Thari" and why did she attack the party? Why is Milo travelling with an incognito Princess of Alfheim? Why did Milo tell his companions who he really was and what his real purpose was? What part did Milo and his companions play in the current civil war in Karameikos between the two men claiming to be Stephan Karameikos? Milo was not treated like a returning hero. In fact, Milo came just short of being censured for his actions. Milo did not really care. After selling off the loot of months worth of plundering to his fence "the Rat", the group went on a buying spree the likes of which Darokin thrives on. Milo purchased goggles to see in the dark, a cape of arachnidia, and other magical paraphernalia. Brigit underwent an arcane ritual to imbue her axe, "Trollgrater" with her life force, making it even more powerful. She also purchsed a matching Ice Burst axe. Mazi divested herself of most of her accumulated magical armor and dove head first into the role of party Wizard. Purchasing scrolls and wands, bracers and natural armor amulets, she became a magic wielding archer of renown. Kella dragged Jeremiah off and outfitted him as befits a Barbarian Chieftan. No more plate mail and shields, Jeremiah is covered in a chain shirt, bearskin cloak of resistance with a bear skull helm attached. The Windsword of Sharda was made more truly his, being endowed with a Keen Blade through blood sacrifice...HIS blood. A Ring of Sustenance to provide for his physical needs. Kella called forth a new animal companion...a dire bear as befit her tribal status. The party was set for their next foray into the unknown... [/QUOTE]
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