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Min/Max explination
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<blockquote data-quote="GlassJaw" data-source="post: 1692390" data-attributes="member: 22103"><p>I figure I might as well chime in on this subject that is so near and dear to my heart since I am an admitted (and recovering <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> ) min/maxer.</p><p></p><p>Min/maxer - A min/maxer wants their character to be very good at one very specific thing. Like anything else, there are varying degrees of min/maxing. You can min/max with any set of rules provided, even if it just the core books. </p><p></p><p>I think what a lot of people have a problem with is less about actual min/maxing and more about the sheer volume of crunch available to the player. Some players scour every single book to find the most obscure feat or PrC or broken combo. This is where min/maxing starts to become gray IMO. Hence we come to powergaming...</p><p></p><p>Powergamer - They want to WIN! They want the most powerful character with the most toys. It is true that most powergamers also min/max but they don't necessarily go hand-in-hand. Powergamers may also disrupt a gaming group because they want to be uber at everything or have discovered some ridiculously broken ruling and have exploited it.</p><p></p><p>Munchkin - The munchkin is in another league by himself. The munchkin isn't concerned with balance or rules or role-playing. They want it all and don't care how they get it, which may or may not include cheating.</p><p></p><p>These are of course my own definitions and I think we've established correctly that they vary greatly.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 1692390, member: 22103"] I figure I might as well chime in on this subject that is so near and dear to my heart since I am an admitted (and recovering :cool: ) min/maxer. Min/maxer - A min/maxer wants their character to be very good at one very specific thing. Like anything else, there are varying degrees of min/maxing. You can min/max with any set of rules provided, even if it just the core books. I think what a lot of people have a problem with is less about actual min/maxing and more about the sheer volume of crunch available to the player. Some players scour every single book to find the most obscure feat or PrC or broken combo. This is where min/maxing starts to become gray IMO. Hence we come to powergaming... Powergamer - They want to WIN! They want the most powerful character with the most toys. It is true that most powergamers also min/max but they don't necessarily go hand-in-hand. Powergamers may also disrupt a gaming group because they want to be uber at everything or have discovered some ridiculously broken ruling and have exploited it. Munchkin - The munchkin is in another league by himself. The munchkin isn't concerned with balance or rules or role-playing. They want it all and don't care how they get it, which may or may not include cheating. These are of course my own definitions and I think we've established correctly that they vary greatly. [/QUOTE]
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