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Min/Maxed Sorcerer questions
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<blockquote data-quote="apsuman" data-source="post: 345358" data-attributes="member: 1769"><p>Sure I enjoy my games, and yes, there is spontanaity.</p><p></p><p>The sorcerer class is rather unforgiving in that it does not allow you to change spells once selected. All of the advice I gave is really applicable to most of the core classes. Simply know y9our game, your DM, your rule zeroes.</p><p></p><p>But, if I may illustrate with an example. A fighter that chooses bow feats exclusively can be a really good archer. But at any time if he had to he can draw his sword and charge into melee. Absent the best melee feats he still has his HP, BAB and possible armor selection helping him out there. He might not be as good as that party's tank fighter but is still probably better than the cleric. The sorcerer can not easily do that. His spells tie him forever to certain roles. Simply knowing the roles he wants to play can make a WORLD of difference between enj0oying or not enjoying the game. In short if you know bull's strength you will ALWAYS be bufifng up the party. If you know magic missle you will always be an artillery platform.</p><p></p><p>Really, my advice was nothing more than saying to the guy making the fighter, decide on the type of fighter you want to be. Melee or Archer or two weapon fighter or etc.</p><p></p><p></p><p>g!</p></blockquote><p></p>
[QUOTE="apsuman, post: 345358, member: 1769"] Sure I enjoy my games, and yes, there is spontanaity. The sorcerer class is rather unforgiving in that it does not allow you to change spells once selected. All of the advice I gave is really applicable to most of the core classes. Simply know y9our game, your DM, your rule zeroes. But, if I may illustrate with an example. A fighter that chooses bow feats exclusively can be a really good archer. But at any time if he had to he can draw his sword and charge into melee. Absent the best melee feats he still has his HP, BAB and possible armor selection helping him out there. He might not be as good as that party's tank fighter but is still probably better than the cleric. The sorcerer can not easily do that. His spells tie him forever to certain roles. Simply knowing the roles he wants to play can make a WORLD of difference between enj0oying or not enjoying the game. In short if you know bull's strength you will ALWAYS be bufifng up the party. If you know magic missle you will always be an artillery platform. Really, my advice was nothing more than saying to the guy making the fighter, decide on the type of fighter you want to be. Melee or Archer or two weapon fighter or etc. g! [/QUOTE]
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