Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
min/maxers Come one, Come all!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 253769" data-attributes="member: 3146"><p>The great thing about those incredible stats is that every single front line fighter plan is open to you. You have access to all the relevant feats and no real discernable weaknesses that aren't inherent to the class (such as will and reflex saves).</p><p></p><p>Here are a few more options to get the ideas turning:</p><p></p><p>Human</p><p>Ftr 2/Clr 3 (Mayaheine--domains: War, Good)</p><p>Feats: EWP: Bastard Sword, Weapon Focus: Bastard Sword (War domain), Power Attack, Cleave, Divine Might, Endurance.</p><p></p><p>You're all set to take Templar as your next level. Set yourself up to use a bastard sword and large shield. Then you can prepare to smite evil with the best of them. You can take Sunder (and possibly later Improved Sunder) as well for extra versatility.</p><p></p><p>Human Ftr 4/Bbn 1 or Ftr 5 (if you don't want to min-max one level for hit points, skills and rage)</p><p>Feats: Combat Reflexes, Iron Will, Power Attack, Cleave, Weapon Focus and specialization: Glaive.</p><p></p><p>You'll be moving a fair amount to keep enemies at the ten foot reach range, but you'll often get AoOs when your foes close. Use those for disarm attempts on one-handed weapons and sunders on bladed and wood hafted two handed weapons. Wear spiked armor so you can take AoOs in the event that your opponent five foot steps and tries to grapple or something.</p><p></p><p>Another option for the front line: Ftr 5</p><p>Weapon focus and specialization: light flail, expertise, improved trip, improved disarm, knockdown.</p><p></p><p>You can trip your enemies and attack them while prone, disarm them, and if neither of those works, knockdown gives you a risk free trip attempt (although no improved trip follow up) when you deal more than average damage. Sixth level options would include Power attack and cleave, or Combat reflexes and Hold the Line (Sword and Fist) if you want to get AoOs to use for trips and disarms.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 253769, member: 3146"] The great thing about those incredible stats is that every single front line fighter plan is open to you. You have access to all the relevant feats and no real discernable weaknesses that aren't inherent to the class (such as will and reflex saves). Here are a few more options to get the ideas turning: Human Ftr 2/Clr 3 (Mayaheine--domains: War, Good) Feats: EWP: Bastard Sword, Weapon Focus: Bastard Sword (War domain), Power Attack, Cleave, Divine Might, Endurance. You're all set to take Templar as your next level. Set yourself up to use a bastard sword and large shield. Then you can prepare to smite evil with the best of them. You can take Sunder (and possibly later Improved Sunder) as well for extra versatility. Human Ftr 4/Bbn 1 or Ftr 5 (if you don't want to min-max one level for hit points, skills and rage) Feats: Combat Reflexes, Iron Will, Power Attack, Cleave, Weapon Focus and specialization: Glaive. You'll be moving a fair amount to keep enemies at the ten foot reach range, but you'll often get AoOs when your foes close. Use those for disarm attempts on one-handed weapons and sunders on bladed and wood hafted two handed weapons. Wear spiked armor so you can take AoOs in the event that your opponent five foot steps and tries to grapple or something. Another option for the front line: Ftr 5 Weapon focus and specialization: light flail, expertise, improved trip, improved disarm, knockdown. You can trip your enemies and attack them while prone, disarm them, and if neither of those works, knockdown gives you a risk free trip attempt (although no improved trip follow up) when you deal more than average damage. Sixth level options would include Power attack and cleave, or Combat reflexes and Hold the Line (Sword and Fist) if you want to get AoOs to use for trips and disarms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
min/maxers Come one, Come all!!!
Top