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<blockquote data-quote="Nifft" data-source="post: 4287736" data-attributes="member: 6562"><p>Yup. Human Wizards and Human Warlocks can be interesting. But those other classes? Not so much.</p><p></p><p>And Half-Elves? That racial ability is frequently useless. It's hard to find cases where an effective choice is available.</p><p></p><p> True. People see the importance of their secondary and tertiary stats.</p><p></p><p>And yeah, race is very important. If a race can boost both your secondary and tertiary stats, it's sometimes as good as a race that can boost your primary stat. (Thus the Elf Wizard.)</p><p></p><p>- - -</p><p></p><p><strong>Cadfan</strong>: You should play those characters you're designing, with a split selection of attack powers. Maybe you're clever enough to overcome the penalty you're inflicting on yourself -- or maybe not. I can tell you this: from my group, 3/5 of the PCs had "attack 16"s when we started 4e. Three sessions later that number is down to 1/5, and the remaining PC with an "attack 16" is a Dwarf Fighter who uses his secondary stats (Con & Wis) to good effect.</p><p></p><p>Being ineffective sucks, and 4e is a tight game: there are no feats like Weapon Finesse to make a bad choice feel less painful. Attacking is everything, even for a Cleric.</p><p></p><p>So good luck with your PCs. I have a feeling you'll need it.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4287736, member: 6562"] Yup. Human Wizards and Human Warlocks can be interesting. But those other classes? Not so much. And Half-Elves? That racial ability is frequently useless. It's hard to find cases where an effective choice is available. True. People see the importance of their secondary and tertiary stats. And yeah, race is very important. If a race can boost both your secondary and tertiary stats, it's sometimes as good as a race that can boost your primary stat. (Thus the Elf Wizard.) - - - [b]Cadfan[/b]: You should play those characters you're designing, with a split selection of attack powers. Maybe you're clever enough to overcome the penalty you're inflicting on yourself -- or maybe not. I can tell you this: from my group, 3/5 of the PCs had "attack 16"s when we started 4e. Three sessions later that number is down to 1/5, and the remaining PC with an "attack 16" is a Dwarf Fighter who uses his secondary stats (Con & Wis) to good effect. Being ineffective sucks, and 4e is a tight game: there are no feats like Weapon Finesse to make a bad choice feel less painful. Attacking is everything, even for a Cleric. So good luck with your PCs. I have a feeling you'll need it. Cheers, -- N [/QUOTE]
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