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<blockquote data-quote="Cadfan" data-source="post: 4288576" data-attributes="member: 40961"><p>How convenient, then, that point buy charges you more points for improvements to high stats than it does to improvements to low ones, so that declining the final +1 to your attack stat permits you pick up several +1s to lesser stats.</p><p></p><p>In any case, that's not the issue here. The issue is 1) will I honestly notice missing 1 out of 20 times I attack, and 2) can I make up for it with a diversity of targetable defenses.</p><p></p><p>On top of which, you're being a bit melodramatic about the benefits of an additional +1 to attack. Its good, yes. Its not the only thing which is good. And it isn't THAT big of an effect on your character's survivability and success. Mathematically, it can't be. If a combat lasts 10 rounds, and you attack once per round, your expected difference due to a +1 to attack is half of a hit.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4288576, member: 40961"] How convenient, then, that point buy charges you more points for improvements to high stats than it does to improvements to low ones, so that declining the final +1 to your attack stat permits you pick up several +1s to lesser stats. In any case, that's not the issue here. The issue is 1) will I honestly notice missing 1 out of 20 times I attack, and 2) can I make up for it with a diversity of targetable defenses. On top of which, you're being a bit melodramatic about the benefits of an additional +1 to attack. Its good, yes. Its not the only thing which is good. And it isn't THAT big of an effect on your character's survivability and success. Mathematically, it can't be. If a combat lasts 10 rounds, and you attack once per round, your expected difference due to a +1 to attack is half of a hit. [/QUOTE]
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