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Mind flayer PC race experiment
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<blockquote data-quote="JEB" data-source="post: 8597827" data-attributes="member: 10148"><p>This was modeled after the approach they took with the Deep Gnome and the Svirfneblin Magic feat; an approach they appear to have abandoned post-Tasha's. Combined with the realization that you can kinda-sorta come up with a CR-to-PC-level equivalency. (More on the why in my <a href="https://jeb1981.blogspot.com/2017/07/thoughts-on-using-higher-level-monsters.html" target="_blank">blog post</a>.)</p><p></p><p>Also, these abilities are so potent that it doesn't seem fair to make them unlockable for free by the base race - you should have to make a calculated trade-off if you want something approaching the full mind flayer experience. I did consider integrating the damage increase into the base race, as with the dragonborn, but even that seemed too generous. ([USER=6788736]@Flamestrike[/USER]'s comment illustrates some of why.)</p><p></p><p></p><p>No comparable races in my games - one, because I don't have any active games (thanks Covid), and two, because this is the first time I tried this experiment (despite sitting on the idea since 2017). If I can get this to work, though, maybe I'll try and build some others...</p></blockquote><p></p>
[QUOTE="JEB, post: 8597827, member: 10148"] This was modeled after the approach they took with the Deep Gnome and the Svirfneblin Magic feat; an approach they appear to have abandoned post-Tasha's. Combined with the realization that you can kinda-sorta come up with a CR-to-PC-level equivalency. (More on the why in my [URL='https://jeb1981.blogspot.com/2017/07/thoughts-on-using-higher-level-monsters.html']blog post[/URL].) Also, these abilities are so potent that it doesn't seem fair to make them unlockable for free by the base race - you should have to make a calculated trade-off if you want something approaching the full mind flayer experience. I did consider integrating the damage increase into the base race, as with the dragonborn, but even that seemed too generous. ([USER=6788736]@Flamestrike[/USER]'s comment illustrates some of why.) No comparable races in my games - one, because I don't have any active games (thanks Covid), and two, because this is the first time I tried this experiment (despite sitting on the idea since 2017). If I can get this to work, though, maybe I'll try and build some others... [/QUOTE]
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