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Mind Over Matter
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<blockquote data-quote="Crothian" data-source="post: 2011946" data-attributes="member: 232"><p>Mind over Matter</p><p></p><p> Once psionics got placed into the system reference document I expected to see quite a few books use that material. There has not been as many as I imagined but a few have come out. These books expand or redo what has been done in new and different ways. Psionics has always been an area that not everyone likes and some people think they can even do it better. The real challenge for these books will be to try to get the people who really have yet to embrace psionics and have them use psionics in their games.</p><p></p><p> Mind Over Matter is a new PDF by Interactive Design Adventures. They have put out a few other PDFs mostly stand ups that are alternatives for minis. The PDF is under fifty pages and does come in a rather big zip file of over fifteen megs. The PDF comes in four different version a pair of landscape and a pair of portrait formats one of each designed for printing. The art in the book is okay and it is all black and white. The layout needs some work as things are widely spaced and a conservation of space would not be a bad idea. None of the books have any book marks and for a book like this book marks would be really useful.</p><p></p><p> Mind Over Matter is a supplement that seems to want to work for d20 modern as well as d20 fantasy. I feel a more solid focus would have been better. The classes use things from d20 modern like defense bonus and reputation and at the same time have twenty levels like in the fantasy game. The classes seem a little specific for classes like Psi Cop and Psionicite Elementalist. These would have been better served as prestige or advanced classes. The actual advanced classes like the Manipulator and Psionic Entertainer do serve well as advanced classes. </p><p></p><p> There are two new races the Anaki and Atlanteans. The Anaki are what people traditaionally call greys, the classic aliens with the big head and empty black eyes that have been visiting earth since the age of the dinosaurs. The Atlanteans are equally familiar being the close humans of that lost ancient city. While both races seem sound in mechanics I would have liked to seeea little more creativity in psionic races to be presented. These two are very familiar in concept to most people and lose their wonder as new races because of it.</p><p></p><p> The psionic system here is a feat and skill based one. Most traditional psionic powers are skills and then there are feats that can augment the use of the powers and allow for greater flexibility. I do like how the system works but feel that is is not as well done as other skill based psionic classes like the Pshychics Handbook by Green Ronim</p><p></p><p> Mind Over Matter is an attempt at doing psionics a little differently in the modern game. They have some nice ideas for both abilities and classes but I feel that there are some initial problems with the classes and races to not make this a worth while book. The psionic system itself is pretty good and that alone may make it worthwhile. The appearance of the book in general is another strike against it.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2011946, member: 232"] Mind over Matter Once psionics got placed into the system reference document I expected to see quite a few books use that material. There has not been as many as I imagined but a few have come out. These books expand or redo what has been done in new and different ways. Psionics has always been an area that not everyone likes and some people think they can even do it better. The real challenge for these books will be to try to get the people who really have yet to embrace psionics and have them use psionics in their games. Mind Over Matter is a new PDF by Interactive Design Adventures. They have put out a few other PDFs mostly stand ups that are alternatives for minis. The PDF is under fifty pages and does come in a rather big zip file of over fifteen megs. The PDF comes in four different version a pair of landscape and a pair of portrait formats one of each designed for printing. The art in the book is okay and it is all black and white. The layout needs some work as things are widely spaced and a conservation of space would not be a bad idea. None of the books have any book marks and for a book like this book marks would be really useful. Mind Over Matter is a supplement that seems to want to work for d20 modern as well as d20 fantasy. I feel a more solid focus would have been better. The classes use things from d20 modern like defense bonus and reputation and at the same time have twenty levels like in the fantasy game. The classes seem a little specific for classes like Psi Cop and Psionicite Elementalist. These would have been better served as prestige or advanced classes. The actual advanced classes like the Manipulator and Psionic Entertainer do serve well as advanced classes. There are two new races the Anaki and Atlanteans. The Anaki are what people traditaionally call greys, the classic aliens with the big head and empty black eyes that have been visiting earth since the age of the dinosaurs. The Atlanteans are equally familiar being the close humans of that lost ancient city. While both races seem sound in mechanics I would have liked to seeea little more creativity in psionic races to be presented. These two are very familiar in concept to most people and lose their wonder as new races because of it. The psionic system here is a feat and skill based one. Most traditional psionic powers are skills and then there are feats that can augment the use of the powers and allow for greater flexibility. I do like how the system works but feel that is is not as well done as other skill based psionic classes like the Pshychics Handbook by Green Ronim Mind Over Matter is an attempt at doing psionics a little differently in the modern game. They have some nice ideas for both abilities and classes but I feel that there are some initial problems with the classes and races to not make this a worth while book. The psionic system itself is pretty good and that alone may make it worthwhile. The appearance of the book in general is another strike against it. [/QUOTE]
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