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Mindflayer clerics -- associated?
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<blockquote data-quote="pawsplay" data-source="post: 3085520" data-attributes="member: 15538"><p>Are you always this sarcastic?</p><p></p><p></p><p></p><p>I wasn't ignoring it. I just do not consider it all that significant what you do or do not accept. As for that stat block, stat block errors are a little different than, "Oops, I picked an inappropriately oddball class for an advanced mind flayer, then accidentally counted it as associated anyway."</p><p></p><p></p><p></p><p>You seem to view CR calculation as some kind of game, in which the DM tries to cram as many abilities as possible into a creature without causing the XP bar to move. I do not. I view CR calculation as a fair-minded process.</p><p></p><p>Whether or not I could choose one way or the other, I will choose the method I believe is fair. Considering the +6 Wis bonus, the nice synergies between self-buffs and tentacle grabs, and the example of the sorcerer, in my view, it is reasonable and probably demanded that cleric be treated as a favored class, under the assumption its ability scores are arranged appropriately. </p><p></p><p>I would not consider cleric a weak choice at all; I ended up discarding a mind flayer/cleric 2 NPC I made a few months ago, because I was concerned about its strength versus the party. If nothing else you have a mind flayer with +1 BAB, +2d8+(2xCon bonus) hit points, +3 on two saves, and proficiency in heavy armor, and probably a stronger mind blast than your typical mind flayer (assuming Cha gets a bump). Oh, and who can use clerical magic items. I also came to the conclusion that divine favor is a nasty buff for a brain extracting creature. </p><p></p><p>+6 Wisdom translates to +3 DC for all spells, which is roughly equivalent to casting spells of three levels higher, or six caster levels. With one dose of practiced caster and Spell penetration, a mind flayer catches up in the SR department. </p><p></p><p>An evil cleric can also command its level in HD, and undead are immune to mind blast, making them perfect speed bumps. So then you have a fighter standing there, drooling, while ghouls or shadows attack.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3085520, member: 15538"] Are you always this sarcastic? I wasn't ignoring it. I just do not consider it all that significant what you do or do not accept. As for that stat block, stat block errors are a little different than, "Oops, I picked an inappropriately oddball class for an advanced mind flayer, then accidentally counted it as associated anyway." You seem to view CR calculation as some kind of game, in which the DM tries to cram as many abilities as possible into a creature without causing the XP bar to move. I do not. I view CR calculation as a fair-minded process. Whether or not I could choose one way or the other, I will choose the method I believe is fair. Considering the +6 Wis bonus, the nice synergies between self-buffs and tentacle grabs, and the example of the sorcerer, in my view, it is reasonable and probably demanded that cleric be treated as a favored class, under the assumption its ability scores are arranged appropriately. I would not consider cleric a weak choice at all; I ended up discarding a mind flayer/cleric 2 NPC I made a few months ago, because I was concerned about its strength versus the party. If nothing else you have a mind flayer with +1 BAB, +2d8+(2xCon bonus) hit points, +3 on two saves, and proficiency in heavy armor, and probably a stronger mind blast than your typical mind flayer (assuming Cha gets a bump). Oh, and who can use clerical magic items. I also came to the conclusion that divine favor is a nasty buff for a brain extracting creature. +6 Wisdom translates to +3 DC for all spells, which is roughly equivalent to casting spells of three levels higher, or six caster levels. With one dose of practiced caster and Spell penetration, a mind flayer catches up in the SR department. An evil cleric can also command its level in HD, and undead are immune to mind blast, making them perfect speed bumps. So then you have a fighter standing there, drooling, while ghouls or shadows attack. [/QUOTE]
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