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Mindscapes, Vol. II, Beasts of the Id
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<blockquote data-quote="Messageboard Golem" data-source="post: 2011073" data-attributes="member: 18387"><p>Mindscapes: Beasts of the Id is a collection of 18 monsters designed to be used with Mindscapes: A Psion’s Guide, all the monsters in this PDF are presented here assuming you will be using the psionic combat system from Mindscapes: A Psion’s Guide, that said you do not need Mindscapes: A Psion’s Guide to use this PDF. Some of the creatures detailed here also have tie-ins with When the Sky Falls, another book written by Bruce R. Cordell again When the Sky Falls not required but it does give additional information on some of the creatures. The challenge ratings of the monsters included here are spread out almost evenly ranging from CR 1 to CR 20. Out of the 18 monsters three are creature templates, three are possible PC races, and twelve are normal creatures. Two new powers are also included, and a new artifact.</p><p></p><p>This PDF follows the standard layout of most creature books, meaning the creatures are in alphabetical order with a stat block, description, section on combat detailing any special abilities the creature can use, and a drawing to help with descriptions.</p><p></p><p>New Powers:</p><p>The first power is a form of summon monster allowing you to summon any creature from this PDF. Each creature has a level requirement and has a number of power points that have to be spent before you will be able to summon it. The second power is called Beast of the Id and allows the psionicist to unleash the Id beast in them. Basically this power allows the caster to acquire the Id beast template for a short duration.</p><p></p><p>This PDF includes at least one of the standard creatures just giving them psionic abilities, a few notable creatures are the Psimech which is a template creature, the Nhalcid, and the Vultar (which is one of the races that can be played as a pc). The Psimech is one of my favorite creatures from this book. Basically the template merges a living creature with crystals and mechanical parts (forming all this into a type of construct). The abilities of this creature allow it to be used various ways, not only for psionic campaigns but for standard fantasy types as well. The Nhalcid is an insect like creature that implants its larvae into a living host. The larvae grow and eventually kill its host body going on to spread out and continue to reproduce. The last creature that I like is the Vultar. The Vultar are a vulture like race that make excellent rangers (their favored class). Their special ability is to psychically link with their prey granting them abilities to track and hurt their chosen prey.</p><p></p><p></p><p>Overall this is a good book, All of the monsters are well thought out and balanced to be challenging for PCs. The races that can be used as PCs are unique with different powers and abilities. The template creatures are a little weird but they can have interesting uses. I found with a little work you could use some or all of these creatures without psionics, a few could be used for other types of campaigns also (the Psimech and Nhalcid could be used in a futuristic campaign with little modification). This book does have one few draw back that bothers me a little, it makes numerous references to other books while not needed the other books do add histories or other information for a few of the creatures. While I don’t want tons of reprinted material it would help if there were at least a little of the information reprinted here. Otherwise this book would be a good addition for you if you are running or planning to run a campaign with psionics. If not, you still could get some use out of it but you would be missing the whole concept of the book.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2011073, member: 18387"] Mindscapes: Beasts of the Id is a collection of 18 monsters designed to be used with Mindscapes: A Psion’s Guide, all the monsters in this PDF are presented here assuming you will be using the psionic combat system from Mindscapes: A Psion’s Guide, that said you do not need Mindscapes: A Psion’s Guide to use this PDF. Some of the creatures detailed here also have tie-ins with When the Sky Falls, another book written by Bruce R. Cordell again When the Sky Falls not required but it does give additional information on some of the creatures. The challenge ratings of the monsters included here are spread out almost evenly ranging from CR 1 to CR 20. Out of the 18 monsters three are creature templates, three are possible PC races, and twelve are normal creatures. Two new powers are also included, and a new artifact. This PDF follows the standard layout of most creature books, meaning the creatures are in alphabetical order with a stat block, description, section on combat detailing any special abilities the creature can use, and a drawing to help with descriptions. New Powers: The first power is a form of summon monster allowing you to summon any creature from this PDF. Each creature has a level requirement and has a number of power points that have to be spent before you will be able to summon it. The second power is called Beast of the Id and allows the psionicist to unleash the Id beast in them. Basically this power allows the caster to acquire the Id beast template for a short duration. This PDF includes at least one of the standard creatures just giving them psionic abilities, a few notable creatures are the Psimech which is a template creature, the Nhalcid, and the Vultar (which is one of the races that can be played as a pc). The Psimech is one of my favorite creatures from this book. Basically the template merges a living creature with crystals and mechanical parts (forming all this into a type of construct). The abilities of this creature allow it to be used various ways, not only for psionic campaigns but for standard fantasy types as well. The Nhalcid is an insect like creature that implants its larvae into a living host. The larvae grow and eventually kill its host body going on to spread out and continue to reproduce. The last creature that I like is the Vultar. The Vultar are a vulture like race that make excellent rangers (their favored class). Their special ability is to psychically link with their prey granting them abilities to track and hurt their chosen prey. Overall this is a good book, All of the monsters are well thought out and balanced to be challenging for PCs. The races that can be used as PCs are unique with different powers and abilities. The template creatures are a little weird but they can have interesting uses. I found with a little work you could use some or all of these creatures without psionics, a few could be used for other types of campaigns also (the Psimech and Nhalcid could be used in a futuristic campaign with little modification). This book does have one few draw back that bothers me a little, it makes numerous references to other books while not needed the other books do add histories or other information for a few of the creatures. While I don’t want tons of reprinted material it would help if there were at least a little of the information reprinted here. Otherwise this book would be a good addition for you if you are running or planning to run a campaign with psionics. If not, you still could get some use out of it but you would be missing the whole concept of the book. [/QUOTE]
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