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Mini Encounter Contest: Heat Four
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<blockquote data-quote="roversaurus" data-source="post: 115149" data-attributes="member: 3388"><p>Many, many really good ones this time.</p><p></p><p>Fooled and Fooled Again </p><p> This got my vote. It took me a while to make up my mind.</p><p> There wasn't a location, but I really liked how simple the</p><p> idea was. This could be picked up and done at any time on</p><p> a moments notice. </p><p></p><p>Blood of Angels I liked the new devine sorcerer class. Perhaps a bit too powerful. The situation with the 2 gods and the clerics</p><p>was really interesting. This was more like an NPC and a campaign,</p><p>instead of a location.</p><p></p><p>An Imp in Set's Clothing Gets Help from Scaly Friends,</p><p>This grew on me and almost got my vote. The idea about getting</p><p>cought in a traffic jam of boats was great. I know the perfect</p><p>place for it in my campaign. I also liked having a battle on those</p><p>boats. The NPC motivation was also interesting.</p><p></p><p>Shrine to the Flying God, I liked the back story and motivation.</p><p>There were a few confusing things in the descriptions. He he</p><p>tried to trick the party just didn't seem right.</p><p></p><p>Quiet, Please! Normally I don't like uber powerful people. But she</p><p>seemed to fit well. The idea of a big library is mundane but it</p><p>was well described. I might use some for a library in my campaign.</p><p></p><p>The Last Kiss I really liked the trickery and back story. You would</p><p>HAVE to change the name of that inn though. It removes all</p><p>surprise. The problem is that it would be hard for the whole party</p><p>to fail their saves. So you would have to find a way to have her</p><p>try it on one member at a time and then make certain you didn't</p><p>kill the PC too badly.</p><p></p><p>Persephone's Glade, Quite interesting. It's always nice to create</p><p>an out of the way safe haven.</p></blockquote><p></p>
[QUOTE="roversaurus, post: 115149, member: 3388"] Many, many really good ones this time. Fooled and Fooled Again This got my vote. It took me a while to make up my mind. There wasn't a location, but I really liked how simple the idea was. This could be picked up and done at any time on a moments notice. Blood of Angels I liked the new devine sorcerer class. Perhaps a bit too powerful. The situation with the 2 gods and the clerics was really interesting. This was more like an NPC and a campaign, instead of a location. An Imp in Set's Clothing Gets Help from Scaly Friends, This grew on me and almost got my vote. The idea about getting cought in a traffic jam of boats was great. I know the perfect place for it in my campaign. I also liked having a battle on those boats. The NPC motivation was also interesting. Shrine to the Flying God, I liked the back story and motivation. There were a few confusing things in the descriptions. He he tried to trick the party just didn't seem right. Quiet, Please! Normally I don't like uber powerful people. But she seemed to fit well. The idea of a big library is mundane but it was well described. I might use some for a library in my campaign. The Last Kiss I really liked the trickery and back story. You would HAVE to change the name of that inn though. It removes all surprise. The problem is that it would be hard for the whole party to fail their saves. So you would have to find a way to have her try it on one member at a time and then make certain you didn't kill the PC too badly. Persephone's Glade, Quite interesting. It's always nice to create an out of the way safe haven. [/QUOTE]
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