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Mini Encounter Contest: Heat One
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<blockquote data-quote="FireLance" data-source="post: 91571" data-attributes="member: 3424"><p>Congratulations on winning the first heat, Reuben.</p><p></p><p>I have an entry in the contest myself, and I found that the most challenging part of it (apart from the page limit) was to make all the elements (encounter, location and NPC) interesting, independent and reusable.</p><p></p><p>I liked the encounter in "Put to the Sword" because it presents a dilemma that challenges the players as well as the characters, and is independent and reusable apart from the location and NPC. For higher-level parties, the NPC could be a stone giant instead of a lizardman, for example.</p><p></p><p>However, I thought that allowing the NPC to survive could have increased the interesting and reusability factors. The "one-armed fighter" concept could have been played up, and there could be many roleplaying opportunities if the PCs heal him and help him overcome his depression. Terva could become a recurring NPC - he could try to develop a one-handed fighting style, quest for a <em>regenerate</em> spell to heal himself, fall under the influence of the <em>Hand of Vecna</em>, etc.</p></blockquote><p></p>
[QUOTE="FireLance, post: 91571, member: 3424"] Congratulations on winning the first heat, Reuben. I have an entry in the contest myself, and I found that the most challenging part of it (apart from the page limit) was to make all the elements (encounter, location and NPC) interesting, independent and reusable. I liked the encounter in "Put to the Sword" because it presents a dilemma that challenges the players as well as the characters, and is independent and reusable apart from the location and NPC. For higher-level parties, the NPC could be a stone giant instead of a lizardman, for example. However, I thought that allowing the NPC to survive could have increased the interesting and reusability factors. The "one-armed fighter" concept could have been played up, and there could be many roleplaying opportunities if the PCs heal him and help him overcome his depression. Terva could become a recurring NPC - he could try to develop a one-handed fighting style, quest for a [I]regenerate[/I] spell to heal himself, fall under the influence of the [I]Hand of Vecna[/I], etc. [/QUOTE]
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