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Mini Encounter Contest: Heat Three
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<blockquote data-quote="Nail" data-source="post: 99085" data-attributes="member: 224"><p>Arrgg....this 'un's a hard one. Filled with "character" this list is....y'all should've put in more spellin' errors and gramatical mistakes ...makes me feel at home..... </p><p></p><p>I'll shoot down the 'easies' first:</p><p> *Down by the Sea: Yep, it's got a character an' a location....not much goin' on, but they're there, alright.</p><p></p><p> *Pond Scum: Ummm....if yer players fell fer this....have I got a no-risk, 100% profit gauranty deal fer them.....jes' send 'em on down to Honest Nail's Pre-owned Helmet Shop.....</p><p></p><p> *Hunter in the Darkness: Huh? Oh, a vampire......right, boys, get out yer standard-adventuring issue wooden stakes.....</p><p></p><p> *Multhana Veloor at the Ship on the Mountain: Jus' one thing....ambushing lone PCs is, err, not likely to win any brownie points from tha' players.......that, an' a gnome airship?</p><p></p><p>Okay, now the selection gets harder:</p><p> </p><p> *Bibliothèque: always had a soft spot fer Ents. Don't know why. If only there was a good link between the "why" an' th' "where". Why is the library here? It's not likely ta be a "random encounter" right? Seems like the location would need lots of explanation outside of this description. An I wish the treant had a better backstory.</p><p></p><p> *Narvesh: Good stuff, but.....again, you'd need a bit o' back story work ta make this make sense. That, an the "old wise man" motif is....errr....old.</p><p></p><p> *Kole Blak and the Seven Dirty Dwarves: If this was cleaned up it'd be good (heh, heh, heh...). Seriously, if the motivations and descriptions were tightened up, it would be a winner.</p><p> </p><p> *Culinary Delights: A fav. fer many, I'm sure. I'm jus' not a fan of stickin' Douglas Adam's material in a D&D game. Restaurant at the End of the Universe or no, it's jus' too contrived fer me. But then again, I'm a humourless b*stard. :^P </p><p></p><p> *Dark Valkyrie: Gonna have ta go with this one. Needs some more character work on the half-fiend, and some spookier stuff in th' cathedral, but over all good. The character is useful with minimal work. The location can be stuck anywhere, an' yet, it's memorable. The puzzles are fun......And look....it followed the rules of the contest.......</p><p></p><p>-Nail</p></blockquote><p></p>
[QUOTE="Nail, post: 99085, member: 224"] Arrgg....this 'un's a hard one. Filled with "character" this list is....y'all should've put in more spellin' errors and gramatical mistakes ...makes me feel at home..... I'll shoot down the 'easies' first: *Down by the Sea: Yep, it's got a character an' a location....not much goin' on, but they're there, alright. *Pond Scum: Ummm....if yer players fell fer this....have I got a no-risk, 100% profit gauranty deal fer them.....jes' send 'em on down to Honest Nail's Pre-owned Helmet Shop..... *Hunter in the Darkness: Huh? Oh, a vampire......right, boys, get out yer standard-adventuring issue wooden stakes..... *Multhana Veloor at the Ship on the Mountain: Jus' one thing....ambushing lone PCs is, err, not likely to win any brownie points from tha' players.......that, an' a gnome airship? Okay, now the selection gets harder: *Bibliothèque: always had a soft spot fer Ents. Don't know why. If only there was a good link between the "why" an' th' "where". Why is the library here? It's not likely ta be a "random encounter" right? Seems like the location would need lots of explanation outside of this description. An I wish the treant had a better backstory. *Narvesh: Good stuff, but.....again, you'd need a bit o' back story work ta make this make sense. That, an the "old wise man" motif is....errr....old. *Kole Blak and the Seven Dirty Dwarves: If this was cleaned up it'd be good (heh, heh, heh...). Seriously, if the motivations and descriptions were tightened up, it would be a winner. *Culinary Delights: A fav. fer many, I'm sure. I'm jus' not a fan of stickin' Douglas Adam's material in a D&D game. Restaurant at the End of the Universe or no, it's jus' too contrived fer me. But then again, I'm a humourless b*stard. :^P *Dark Valkyrie: Gonna have ta go with this one. Needs some more character work on the half-fiend, and some spookier stuff in th' cathedral, but over all good. The character is useful with minimal work. The location can be stuck anywhere, an' yet, it's memorable. The puzzles are fun......And look....it followed the rules of the contest....... -Nail [/QUOTE]
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