Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
"Minigame"-ish Encounters, any ideas?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="touc" data-source="post: 7405680" data-attributes="member: 19270"><p>If it's light-hearted team-work, I'd find events that encourage teamwork and role-play, avoiding too many skill rolls.</p><p></p><p><strong>Absurd Storytelling: </strong> Whoever can tell the most outlandish, yet plausible, story something they've done wins. <em>Obviously you'll need to draft some stories for your NPCs to tell, and consider having a crowd to watch and rate based on applause. You can be arbitrary, or if it's a tossup or you really like numbers, you can give a player a number based on how decent their story was (e.g. 8 for bad, 10 for ok, 13 for awesome), modified by their Performance score, and assign a preset NPC story rating to beat.</em></p><p></p><p><strong>Challenge of Champions events, any:</strong> The old Dungeon magazines, if you can find them, had 10-round team puzzle solving competitions that almost never relied upon your stats to solve (and magic/items were banned), so they were easily used in any edition. If you can find any of these, they're awesome. The PCs competed against several other teams (which had preset scores) and were on a real-life timer. Editions: 58, 69, 80 (AD&D), 91, 108, & 138. <em>Example of a typical puzzle would be having to retrieve an object without touching the floor, using only the objects provided. Usually, one item was a red herring and the rest were used in special combination, such as overlapping ladders, and often magic items had to be used in unconventional ways. Teams of 4 got points for each person who finished the puzzle, and you could take a big penalty but get a hint in some. </em></p><p></p><p><strong>Giant Duck Joust: </strong> No clue. Maybe an Animal Handle check gives you a bonus on your attack as you charge your opponent with a padded lance. You can aim for a particular area, getting more points for hitting a higher AC, but risking getting nothing if you miss. Best of 3 wins. Afterwards, a cooking competition...?</p></blockquote><p></p>
[QUOTE="touc, post: 7405680, member: 19270"] If it's light-hearted team-work, I'd find events that encourage teamwork and role-play, avoiding too many skill rolls. [B]Absurd Storytelling: [/B] Whoever can tell the most outlandish, yet plausible, story something they've done wins. [I]Obviously you'll need to draft some stories for your NPCs to tell, and consider having a crowd to watch and rate based on applause. You can be arbitrary, or if it's a tossup or you really like numbers, you can give a player a number based on how decent their story was (e.g. 8 for bad, 10 for ok, 13 for awesome), modified by their Performance score, and assign a preset NPC story rating to beat.[/I] [B]Challenge of Champions events, any:[/B] The old Dungeon magazines, if you can find them, had 10-round team puzzle solving competitions that almost never relied upon your stats to solve (and magic/items were banned), so they were easily used in any edition. If you can find any of these, they're awesome. The PCs competed against several other teams (which had preset scores) and were on a real-life timer. Editions: 58, 69, 80 (AD&D), 91, 108, & 138. [I]Example of a typical puzzle would be having to retrieve an object without touching the floor, using only the objects provided. Usually, one item was a red herring and the rest were used in special combination, such as overlapping ladders, and often magic items had to be used in unconventional ways. Teams of 4 got points for each person who finished the puzzle, and you could take a big penalty but get a hint in some. [/I] [B]Giant Duck Joust: [/B] No clue. Maybe an Animal Handle check gives you a bonus on your attack as you charge your opponent with a padded lance. You can aim for a particular area, getting more points for hitting a higher AC, but risking getting nothing if you miss. Best of 3 wins. Afterwards, a cooking competition...? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Minigame"-ish Encounters, any ideas?
Top