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Miniless combat and retain tactical aspects of 4E?
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<blockquote data-quote="Amaroq" data-source="post: 5054182" data-attributes="member: 15470"><p>It sounds like <strong>wrecan</strong>'s system above might suit your group, if they all tend to prefer an abstract/narrative approach.</p><p></p><p>There's a flip-side-of-the-coin option which you might consider: our group <em>always</em> has the mini's on the table .. for example, last night's adventure saw the Ranger in a frenetic escape scene - some DM's might have run this as a "skill challenge" approach; we ran it with mini's on the table, and the DM drawing terrain as he encountered it. The player wound up utilizing Athletics, Acrobatics, Endurance, Nature, and Stealth - not to mention plenty of excellent use of terrain - before eventually losing his pursuers. Initiative was never rolled, and movement wasn't handled by the combat-round rules .. There was plenty of narrative from both player and DM describing the scene in tense detail .. but seeing just how close his pursuers were as he tried to hide from them added plenty of suspense.</p><p></p><p>One of our DM's even has some great bartender / bar wench minis which set the traditional "evening at the inn" scene in living detail in front of us ... handy if things degenerate into a bar brawl but equally entertaining if he drops a suspicious hooded mini at the back corner of the room, or a too-attractive-to-resist mini in front of our party rake.</p></blockquote><p></p>
[QUOTE="Amaroq, post: 5054182, member: 15470"] It sounds like [b]wrecan[/b]'s system above might suit your group, if they all tend to prefer an abstract/narrative approach. There's a flip-side-of-the-coin option which you might consider: our group [I]always[/I] has the mini's on the table .. for example, last night's adventure saw the Ranger in a frenetic escape scene - some DM's might have run this as a "skill challenge" approach; we ran it with mini's on the table, and the DM drawing terrain as he encountered it. The player wound up utilizing Athletics, Acrobatics, Endurance, Nature, and Stealth - not to mention plenty of excellent use of terrain - before eventually losing his pursuers. Initiative was never rolled, and movement wasn't handled by the combat-round rules .. There was plenty of narrative from both player and DM describing the scene in tense detail .. but seeing just how close his pursuers were as he tried to hide from them added plenty of suspense. One of our DM's even has some great bartender / bar wench minis which set the traditional "evening at the inn" scene in living detail in front of us ... handy if things degenerate into a bar brawl but equally entertaining if he drops a suspicious hooded mini at the back corner of the room, or a too-attractive-to-resist mini in front of our party rake. [/QUOTE]
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Miniless combat and retain tactical aspects of 4E?
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