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<blockquote data-quote="Vraille Darkfang" data-source="post: 3589635" data-attributes="member: 16989"><p>It all in my head. I actually have very long list of adventure details, but I long ago learned this lesson.</p><p></p><p>If you give Players 3 Options. They'll take option 12. </p><p></p><p>I know where I want to Start. I know (roughly) where I want to End. I let the Players Organically determine how to get there (as well as the final shape there takes).</p><p></p><p>I've had several 1st-20+ Games run that way. I just keep in my mind everything that happened before. That Minor Random Encounter 6th Months ago may show back up in some form. That Random Item might fit into some quest later.</p><p></p><p>For me, its about making sure the Present Link to the Past while Hinting at the Future.</p><p></p><p>It maked it look like I've made these Complex, Multi-Tiered, Quests that Span Years of Game time.</p><p></p><p>In fact, I just picked what worked well & ran with it.</p><p></p><p></p><p>However, I do put a lot of work into my Home Campaign World. This does give me a consitent Canvas to Puke Random Ideas onto.</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 3589635, member: 16989"] It all in my head. I actually have very long list of adventure details, but I long ago learned this lesson. If you give Players 3 Options. They'll take option 12. I know where I want to Start. I know (roughly) where I want to End. I let the Players Organically determine how to get there (as well as the final shape there takes). I've had several 1st-20+ Games run that way. I just keep in my mind everything that happened before. That Minor Random Encounter 6th Months ago may show back up in some form. That Random Item might fit into some quest later. For me, its about making sure the Present Link to the Past while Hinting at the Future. It maked it look like I've made these Complex, Multi-Tiered, Quests that Span Years of Game time. In fact, I just picked what worked well & ran with it. However, I do put a lot of work into my Home Campaign World. This does give me a consitent Canvas to Puke Random Ideas onto. [/QUOTE]
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