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<blockquote data-quote="Lancelot" data-source="post: 6494198" data-attributes="member: 30022"><p>My default is: consistent with the campaign theme, and with the rest of the party. This usually means default-level stat buy for my group.</p><p></p><p>Occasionally, I'll run a campaign which is intentionally high-powered (usually up to +6 on the default stat buy), with the expectation that the challenge will be equally ramped up.</p><p></p><p>VERY occasionally, I'll run a random roll campaign. This might happen once every 3 years for my group, and it'll usually involve something very special. A 5e playtest, 4e Gamma World, etc. Even then, I'll fudge the dice if someone truly rolls poorly. Gamma World's approach really helped here. Guaranteed good stats for your Prime Requisites, and then true random roll for all the other stats you don't care about so much.</p><p></p><p>By far the most important thing for me is party consistency. I could see running a campaign where the average PC has 1x 14 stat, 3x 10 stat, and 2x 6 stat. Maybe they're kids, or maybe they start out diseased or malnourished or cursed. I'm fine with all that. But I'm not a big supporter of games where THIRTY SECONDS of random rolling at the start is going to impact the effectiveness of a player for the next TWO YEARS of play. A one-off game, sure. But I don't play those. I play campaigns.</p></blockquote><p></p>
[QUOTE="Lancelot, post: 6494198, member: 30022"] My default is: consistent with the campaign theme, and with the rest of the party. This usually means default-level stat buy for my group. Occasionally, I'll run a campaign which is intentionally high-powered (usually up to +6 on the default stat buy), with the expectation that the challenge will be equally ramped up. VERY occasionally, I'll run a random roll campaign. This might happen once every 3 years for my group, and it'll usually involve something very special. A 5e playtest, 4e Gamma World, etc. Even then, I'll fudge the dice if someone truly rolls poorly. Gamma World's approach really helped here. Guaranteed good stats for your Prime Requisites, and then true random roll for all the other stats you don't care about so much. By far the most important thing for me is party consistency. I could see running a campaign where the average PC has 1x 14 stat, 3x 10 stat, and 2x 6 stat. Maybe they're kids, or maybe they start out diseased or malnourished or cursed. I'm fine with all that. But I'm not a big supporter of games where THIRTY SECONDS of random rolling at the start is going to impact the effectiveness of a player for the next TWO YEARS of play. A one-off game, sure. But I don't play those. I play campaigns. [/QUOTE]
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