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General Tabletop Discussion
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Minion Battles are Fun Battles
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<blockquote data-quote="GreyLord" data-source="post: 9247056" data-attributes="member: 4348"><p>I find this more fun at higher levels, but not with minions per se. This works better in older editions that didn't have the massively strong arming of bounded accuracy that 5e has.</p><p></p><p>When a Fighter get's roughly a +1 each level to hit regardless of ability scores, by the time they are 10th level they are much better at hitting and killing. Wizards in older editions also could feel the power. Most of the classes could, but martials can really use the boost of confidence to show how much better they have become (especially in 3e when they may feel that the spellcasters are getting a little more powerful than they are).</p><p></p><p>These 10th level characters now get to face off with an army of Orcs or some other low level spawn. Having the wizard kill dozens in a spell, the cleric blow through them, and the warriors mowing right along can make quite the fun combat event.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 9247056, member: 4348"] I find this more fun at higher levels, but not with minions per se. This works better in older editions that didn't have the massively strong arming of bounded accuracy that 5e has. When a Fighter get's roughly a +1 each level to hit regardless of ability scores, by the time they are 10th level they are much better at hitting and killing. Wizards in older editions also could feel the power. Most of the classes could, but martials can really use the boost of confidence to show how much better they have become (especially in 3e when they may feel that the spellcasters are getting a little more powerful than they are). These 10th level characters now get to face off with an army of Orcs or some other low level spawn. Having the wizard kill dozens in a spell, the cleric blow through them, and the warriors mowing right along can make quite the fun combat event. [/QUOTE]
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