Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Minion Idea: Using Immediate Interrupts to avoid damage...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cor Azer" data-source="post: 4771420" data-attributes="member: 870"><p>Actually, the intention was to have the boars attacking quite frequently, mostly just running around and charging/goring stuff. One goblin rider would be doing archery stuff (spending his move action to light his arrows on fire), while the other would be trying to spear stuff (using a ready action to attack when the boar runs past a PC).</p><p></p><p>I was thinking the boars would actually be the major threat of the fight; I intend the goblins to be annoying, and not simply mooks, but not the same threat as their hulking mounts.</p><p></p><p></p><p></p><p>A PC rider shares with his mount, but I seem to recall the DMG suggesting that mounts count towards the XP for the encounter, particularly if they're providing more than just extra movement. And there's a similar note that if a PC has a mount of significance (again, more than just movement) that its XP be added to the encounter total to take it into account.</p><p></p><p>Combining the goblin riders with their boar mount as one creature could also become messy if I have the goblins scrambling onto different boars each turn. I'm expecting the goblins to be knocked off fairly easily, but the boars may keep moving away (or the goblins may be knocked further away*), so to protect themselves, the land-bound goblins may move to get on a different boar, particularly later in the combat when some of the goblins have been killed and the boars aren't carrying their full complement of two riders.</p><p></p><p>* The fight is also going to be taking place during a bit of a goat stampede as a hazard. The goats will be running in random directions, hitting PC and monster alike, and pushing them all over the place.</p><p></p><p>Now, I admit I might be planning the combat to be more complicated than it needs to be, but I think it'd be cool, and I hope my players might find the frantic happens to be fun (at least on such a one-off encounter; I certainly wouldn't try something like this is every fight).</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 4771420, member: 870"] Actually, the intention was to have the boars attacking quite frequently, mostly just running around and charging/goring stuff. One goblin rider would be doing archery stuff (spending his move action to light his arrows on fire), while the other would be trying to spear stuff (using a ready action to attack when the boar runs past a PC). I was thinking the boars would actually be the major threat of the fight; I intend the goblins to be annoying, and not simply mooks, but not the same threat as their hulking mounts. A PC rider shares with his mount, but I seem to recall the DMG suggesting that mounts count towards the XP for the encounter, particularly if they're providing more than just extra movement. And there's a similar note that if a PC has a mount of significance (again, more than just movement) that its XP be added to the encounter total to take it into account. Combining the goblin riders with their boar mount as one creature could also become messy if I have the goblins scrambling onto different boars each turn. I'm expecting the goblins to be knocked off fairly easily, but the boars may keep moving away (or the goblins may be knocked further away*), so to protect themselves, the land-bound goblins may move to get on a different boar, particularly later in the combat when some of the goblins have been killed and the boars aren't carrying their full complement of two riders. * The fight is also going to be taking place during a bit of a goat stampede as a hazard. The goats will be running in random directions, hitting PC and monster alike, and pushing them all over the place. Now, I admit I might be planning the combat to be more complicated than it needs to be, but I think it'd be cool, and I hope my players might find the frantic happens to be fun (at least on such a one-off encounter; I certainly wouldn't try something like this is every fight). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Minion Idea: Using Immediate Interrupts to avoid damage...
Top