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*Pathfinder & Starfinder
Minion + Swarm = Henchmen
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<blockquote data-quote="Minigiant" data-source="post: 4772706" data-attributes="member: 63508"><p>The idea is not to boost minions but to create another monster type</p><p> </p><p></p><p> </p><p>Maybe remove the 1/2 damage and make the aura into an attack.</p><p> </p><p> </p><p>1) Double XP</p><p>2) Resistance equal to level</p><p>3) +2 to all defense</p><p> </p><p> </p><p>Here's my idea</p><p> </p><p><strong><span style="font-size: 12px">Hobgoblin Infantry</span></strong> Level 3 Henchman </p><p><span style="color: white">Medium Natural Humanoid XP 75 </span></p><p></p><p><span style="color: white"><strong>Initiative</strong> +4 <strong>Senses</strong> Perception +3, low-light vision </span></p><p></p><p><span style="color: white"><strong>HP</strong> 1; a missed attack never damages a henchman. </span></p><p><span style="color: white"><strong>AC</strong> 19 (21 with phalanx soldier); <strong>Fortitude</strong> 17, <strong>Reflex</strong> 15, <strong>Will</strong> 14 </span></p><p><span style="color: white"><strong>Resist</strong> all damage 10</span></p><p><span style="color: white"><strong>Speed</strong> 6 </span></p><p></p><p><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Longsword Strike</strong> (standard; at-will) ♦ W<strong>eapon</strong> </span></p><p><span style="color: white">Attack +6 vs. AC; 5 damage </span></p><p></p><p><strong>Hobgoblin Resilience</strong></p><p> </p><p><strong>Phalanx Soldier</strong></p><p></p><p><span style="color: white"><strong>Alignment</strong> Evil <strong>Languages</strong> Common, Goblin </span></p><p><span style="color: white"><strong>Skills</strong> Athletics +9, History +7, </span></p><p><span style="color: white"><strong>Str</strong> 19 (+4) <strong>Dex</strong> 14 (+2) <strong>Wis</strong> 16 (+3) </span></p><p><span style="color: white"><strong>Con</strong> 15 (+2) <strong>Int</strong> 16 (+0) <strong>Cha</strong> 10 (+0) </span></p><p><span style="color: white"><strong>Equipment</strong> scale armor, light shield, longsword</span></p><p> </p><p> </p><p>For a 5 PC level 3 party at war with a goblin cheiftan would run into these often. A handful of fresh hobgoblin rookies, a couple with some fighting experience, and a few vets.</p><p> </p><p>Hobgoblin phalanx</p><p>4 hobgoblin grunts (level 3 minion)</p><p>2 hobgoblin infantry (level 3 henchmen)</p><p>3 hobgobin soldiers (level 3 soldier)</p><p> </p><p>Sometime 'til run into these.</p><p> </p><p>Hobgoblin warparty</p><p>4 hobgoblin infantry (level 3 henchmen)</p><p>3 hobgoblin archers (level 3 artillery)</p><p> </p><p>Goblin strike team</p><p>4 hobgoblin infantry (level 3 henchmen)</p><p>2 goblin skullcleaver (level 3 brute)</p><p>1 goblin hexer (level 3 controller)</p><p> </p><p>Then their angry hobgoblin boss would send his two of his lieutenantsto kill the PCs: his bugbear assassin and the leader of his goblins. They bring some assisstants.</p><p> </p><p>Goblin assassination squad</p><p>1 bugbear strangler (level 5 lurker)</p><p>1 goblin underboss (level 4 elite controller)</p><p>2 hobgoblin infantry (level 3 henchmen)</p><p>2 goblin cutters (level 1 minion)</p><p> </p><p>Later they'd confront the boss, his warmage and some skiller fighters. The new leader of the goblins joins in.</p><p> </p><p>1 hobgoblin strangler (level 5 soldier)</p><p>1 hobgoblin warcaster (level 3 controller)</p><p>4 hobgoblin infantry (level 3 henchmen)</p><p>1 goblin warrior (level 1 skrimisher)</p></blockquote><p></p>
[QUOTE="Minigiant, post: 4772706, member: 63508"] The idea is not to boost minions but to create another monster type Maybe remove the 1/2 damage and make the aura into an attack. 1) Double XP 2) Resistance equal to level 3) +2 to all defense Here's my idea [B][SIZE=3]Hobgoblin Infantry[/SIZE][/B] Level 3 Henchman [COLOR=white]Medium Natural Humanoid XP 75 [/COLOR] [COLOR=white][B]Initiative[/B] +4 [B]Senses[/B] Perception +3, low-light vision [/COLOR] [COLOR=white][B]HP[/B] 1; a missed attack never damages a henchman. [/COLOR] [COLOR=white][B]AC[/B] 19 (21 with phalanx soldier); [B]Fortitude[/B] 17, [B]Reflex[/B] 15, [B]Will[/B] 14 [/COLOR] [COLOR=white][B]Resist[/B] all damage 10[/COLOR] [COLOR=white][B]Speed[/B] 6 [/COLOR] [COLOR=white]:bmelee: [B]Longsword Strike[/B] (standard; at-will) ♦ W[B]eapon[/B] [/COLOR] [COLOR=white]Attack +6 vs. AC; 5 damage [/COLOR] [B]Hobgoblin Resilience[/B] [B]Phalanx Soldier[/B] [COLOR=white][B]Alignment[/B] Evil [B]Languages[/B] Common, Goblin [/COLOR] [COLOR=white][B]Skills[/B] Athletics +9, History +7, [/COLOR] [COLOR=white][B]Str[/B] 19 (+4) [B]Dex[/B] 14 (+2) [B]Wis[/B] 16 (+3) [/COLOR] [COLOR=white][B]Con[/B] 15 (+2) [B]Int[/B] 16 (+0) [B]Cha[/B] 10 (+0) [/COLOR] [COLOR=white][B]Equipment[/B] scale armor, light shield, longsword[/COLOR] For a 5 PC level 3 party at war with a goblin cheiftan would run into these often. A handful of fresh hobgoblin rookies, a couple with some fighting experience, and a few vets. Hobgoblin phalanx 4 hobgoblin grunts (level 3 minion) 2 hobgoblin infantry (level 3 henchmen) 3 hobgobin soldiers (level 3 soldier) Sometime 'til run into these. Hobgoblin warparty 4 hobgoblin infantry (level 3 henchmen) 3 hobgoblin archers (level 3 artillery) Goblin strike team 4 hobgoblin infantry (level 3 henchmen) 2 goblin skullcleaver (level 3 brute) 1 goblin hexer (level 3 controller) Then their angry hobgoblin boss would send his two of his lieutenantsto kill the PCs: his bugbear assassin and the leader of his goblins. They bring some assisstants. Goblin assassination squad 1 bugbear strangler (level 5 lurker) 1 goblin underboss (level 4 elite controller) 2 hobgoblin infantry (level 3 henchmen) 2 goblin cutters (level 1 minion) Later they'd confront the boss, his warmage and some skiller fighters. The new leader of the goblins joins in. 1 hobgoblin strangler (level 5 soldier) 1 hobgoblin warcaster (level 3 controller) 4 hobgoblin infantry (level 3 henchmen) 1 goblin warrior (level 1 skrimisher) [/QUOTE]
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Minion + Swarm = Henchmen
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