Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Minions are alien visitors from another kind of game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Dude" data-source="post: 4215053" data-attributes="member: 30511"><p>In all likelihood, the first time PCs encounter that monster, it was not a minion. The PCs probably will not face the minion-version until they advance high enough that one-hit-kills seem reasonable.</p><p></p><p>Even if the PCs do meet minion-versions of that monster early on, the PCs will probably never know that the monster had only 1 HP unless they chronically roll crap damage (possible) or the DM doesn't bother to let them roll and announce damage before declaring the monster dead (which foolishly disrupts player immersion). The player could make a good guess based on their knowledge of minion rules, but it is still only a guess without the above.</p><p></p><p>I don't think the minions are intended to exist independently of the PCs. A monster is appropriate for normal use when the PCs are at one level, but the minion "template" (I don't know if that is the terminology that 4e is using) is better when the PCs reach a higher level. Minions don't "exist" until the DM feels that minions of that level need to exist for the PCs.</p><p></p><p>For example, a party of first-level PCs could face a group of 6th level minions. With only one hit point and the slower rate of increase in AC/Defs, the party could win. However, the NPC's AC/Defs-BAB-DmgOutput relative to the PCs would create a virtual save-or-die situation- it would be a race to see who struck who first. Despite the 1 HP rule, a party of 6th level minions is NOT an appropriate challenge for a 1st level party. 6th level minions are better for parties of 6th level or higher (depending on how tough the monster is supposed to be without the template- some monsters normally have more HP than others); while the PCs are lower in level, they should never face the minion-version of that monster (unless the DM thinks of a reason why it would be ok). The monsters do not have the minion template until the PCs reach a level high enough that a horde of easily-killed monsters of that type is a good idea. You might say that the minion template is PC dependent, not world dependent.</p><p></p><p>Don't get me wrong; I do worry about this set of rules. I don't think anything in-game is going to tell the PCs "hey, these are minions; they only have 1 HP" and break the immersion. However, my players' awareness of the minion rule may cause a break in immersion and that does worry me. Hopefully, it won't be a problem. If it ends up a problem, I will come up with a houserule that handles the problem.</p></blockquote><p></p>
[QUOTE="The Dude, post: 4215053, member: 30511"] In all likelihood, the first time PCs encounter that monster, it was not a minion. The PCs probably will not face the minion-version until they advance high enough that one-hit-kills seem reasonable. Even if the PCs do meet minion-versions of that monster early on, the PCs will probably never know that the monster had only 1 HP unless they chronically roll crap damage (possible) or the DM doesn't bother to let them roll and announce damage before declaring the monster dead (which foolishly disrupts player immersion). The player could make a good guess based on their knowledge of minion rules, but it is still only a guess without the above. I don't think the minions are intended to exist independently of the PCs. A monster is appropriate for normal use when the PCs are at one level, but the minion "template" (I don't know if that is the terminology that 4e is using) is better when the PCs reach a higher level. Minions don't "exist" until the DM feels that minions of that level need to exist for the PCs. For example, a party of first-level PCs could face a group of 6th level minions. With only one hit point and the slower rate of increase in AC/Defs, the party could win. However, the NPC's AC/Defs-BAB-DmgOutput relative to the PCs would create a virtual save-or-die situation- it would be a race to see who struck who first. Despite the 1 HP rule, a party of 6th level minions is NOT an appropriate challenge for a 1st level party. 6th level minions are better for parties of 6th level or higher (depending on how tough the monster is supposed to be without the template- some monsters normally have more HP than others); while the PCs are lower in level, they should never face the minion-version of that monster (unless the DM thinks of a reason why it would be ok). The monsters do not have the minion template until the PCs reach a level high enough that a horde of easily-killed monsters of that type is a good idea. You might say that the minion template is PC dependent, not world dependent. Don't get me wrong; I do worry about this set of rules. I don't think anything in-game is going to tell the PCs "hey, these are minions; they only have 1 HP" and break the immersion. However, my players' awareness of the minion rule may cause a break in immersion and that does worry me. Hopefully, it won't be a problem. If it ends up a problem, I will come up with a houserule that handles the problem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Minions are alien visitors from another kind of game
Top