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Minions are alien visitors from another kind of game
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<blockquote data-quote="brassbaboon" data-source="post: 4215065" data-attributes="member: 66114"><p>I've only just begun reading about "minions" and like a lot of the other 4e rules, I don't like them because they seem to be an arbitrary means for the game designers to solve a problem the easiest way possible. They want a particular effect in the game (large attack by a horde of easily dispatched creatures) and they've manipulated the rules arbitrarily to allow the effect to happen.</p><p></p><p>Since I pretty much roll my own campaigns from scratch, I doubt I will ever use minions. If I want a mob of low-level goblins to engage the party so the ogre mage can get a few spells off, then I'll send a mob of low-level goblins. I don't need to manufacture some bizarre shadow-orc that is actually even easier to kill than a goblin. As far as keeping track of the damage that is done to the goblins by AoE spells or other things, hey, you'd be surprised how easy it is to develop some quick and dirty average effect responses and just plow through the encounter.</p><p></p><p>I've done this in 3.5e and in older versions for years. When the rules say the party doesn't get any XP for fighting the low-level horde, I just make up my own XP based on how hard the party had to fight to get through them. I am the DM after all.</p></blockquote><p></p>
[QUOTE="brassbaboon, post: 4215065, member: 66114"] I've only just begun reading about "minions" and like a lot of the other 4e rules, I don't like them because they seem to be an arbitrary means for the game designers to solve a problem the easiest way possible. They want a particular effect in the game (large attack by a horde of easily dispatched creatures) and they've manipulated the rules arbitrarily to allow the effect to happen. Since I pretty much roll my own campaigns from scratch, I doubt I will ever use minions. If I want a mob of low-level goblins to engage the party so the ogre mage can get a few spells off, then I'll send a mob of low-level goblins. I don't need to manufacture some bizarre shadow-orc that is actually even easier to kill than a goblin. As far as keeping track of the damage that is done to the goblins by AoE spells or other things, hey, you'd be surprised how easy it is to develop some quick and dirty average effect responses and just plow through the encounter. I've done this in 3.5e and in older versions for years. When the rules say the party doesn't get any XP for fighting the low-level horde, I just make up my own XP based on how hard the party had to fight to get through them. I am the DM after all. [/QUOTE]
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