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Minions are alien visitors from another kind of game
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<blockquote data-quote="Jim Williams" data-source="post: 4218772" data-attributes="member: 60697"><p>To state the monster/NPC <strong>arrives</strong> at an unbalanced state implies a journey. Most NPCs do not evolve. They merely exist in statis until the PCs come on stage. Even the recurring villain grows only when he shares the stage with the PCs. After his great escape (again!) he is placed back in the DM folder and perhaps leveled up or modified as needed for his next encounter with the PCs.</p><p></p><p>I think viewing the pool of NPCs as some sort of ant-farm that one manages when the group isn't at the table is creates an awful lot of work for minimal in-game gain. If one has the free time and desire, there should still be plenty of other NPCs in the stable that can be advanced off-camera as desired.</p><p></p><p>I am curious, though why the shrink-wrapped monster is disagreeable with you Irda. I look forward to hearing your opinion.</p></blockquote><p></p>
[QUOTE="Jim Williams, post: 4218772, member: 60697"] To state the monster/NPC [b]arrives[/b] at an unbalanced state implies a journey. Most NPCs do not evolve. They merely exist in statis until the PCs come on stage. Even the recurring villain grows only when he shares the stage with the PCs. After his great escape (again!) he is placed back in the DM folder and perhaps leveled up or modified as needed for his next encounter with the PCs. I think viewing the pool of NPCs as some sort of ant-farm that one manages when the group isn't at the table is creates an awful lot of work for minimal in-game gain. If one has the free time and desire, there should still be plenty of other NPCs in the stable that can be advanced off-camera as desired. I am curious, though why the shrink-wrapped monster is disagreeable with you Irda. I look forward to hearing your opinion. [/QUOTE]
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Minions are alien visitors from another kind of game
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