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<blockquote data-quote="Garnfellow" data-source="post: 1426457" data-attributes="member: 1223"><p><strong>Anoke, Ekona, Mesat, Soros, and Tasem</strong></p><p></p><p>These devils dwell on the second plane of Hell, where they act as messengers to Baalzepheron, the pit fiend Prime Minister to Dispater.</p><p></p><p><strong>Anoke, Ekona, Mesat, Soros, and Tasem (5):</strong> spined devil (spinagon); CR 4; Small Outsider (Baatezu, Evil, Extraplanar, Lawful); HD 3d8; hp 13; Init +1; Spd fly 120 ft (average); AC 16, touch 12, flat-footed 15; BAB +3; Grp -1; Atk +4 melee (1d4 plus 1d4 fire, talons); Full Atk +4 melee (1d4 and 1d4 fire, talons) or +5 ranged (1d4+1 and 1d4 fire, 2 spikes); SA spell-like abilities, summon devils; SQ acid resistance 10, cold resistance 10, DR 5/silver or good, darkvision 60 ft, fire immunity, poison immunity, see in darkness, spike regeneration, telepathy 100 ft; SR 18; AL LE; SV Fort +3, Ref +4, Will +4; Str 10, Dex 13, Con 11, Int 8, Wis 13, Cha 13.</p><p></p><p><em>Skills and Feats</em>: Bluff +7, Diplomacy +11, Hide +7, Intimidate +3, Listen +7, Move Silently +7, Sense Motive +7, Spot +7; Point Blank Shot, Precise Shot.</p><p></p><p><strong>Spell-Like Abilities: </strong>At will—<em>disguise self</em> (DC 12), <em>produce flame</em>, <em>scare</em> (DC 13), <em>stinking cloud </em>(DC 14). Caster Level 8th. The save DCs are Charisma-based.<strong></strong></p><p><strong></strong></p><p><strong>Summon Devils:</strong> 1/day a spined devil can attempt to summon 1d3 additional spined devils with a 35% chance of success. This ability is the equivalent of a 2nd-level spell.</p><p></p><p><strong>Spike Regeneration:</strong> A spined devil can fire two spikes from its body each round. These spikes regenerate within a round, so the spined devil has unlimited ammunition. These spikes have a range increment of 30 ft.</p><p></p><p><em>Physical Description:</em> These small, spined devils have lean forms, apelike faces, long, curved talons, and leathery wings. Rows of nasty, flaming spines run down the length of their backs.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 1426457, member: 1223"] [b]Anoke, Ekona, Mesat, Soros, and Tasem[/b] These devils dwell on the second plane of Hell, where they act as messengers to Baalzepheron, the pit fiend Prime Minister to Dispater. [B]Anoke, Ekona, Mesat, Soros, and Tasem (5):[/b] spined devil (spinagon); CR 4; Small Outsider (Baatezu, Evil, Extraplanar, Lawful); HD 3d8; hp 13; Init +1; Spd fly 120 ft (average); AC 16, touch 12, flat-footed 15; BAB +3; Grp -1; Atk +4 melee (1d4 plus 1d4 fire, talons); Full Atk +4 melee (1d4 and 1d4 fire, talons) or +5 ranged (1d4+1 and 1d4 fire, 2 spikes); SA spell-like abilities, summon devils; SQ acid resistance 10, cold resistance 10, DR 5/silver or good, darkvision 60 ft, fire immunity, poison immunity, see in darkness, spike regeneration, telepathy 100 ft; SR 18; AL LE; SV Fort +3, Ref +4, Will +4; Str 10, Dex 13, Con 11, Int 8, Wis 13, Cha 13. [I]Skills and Feats[/i]: Bluff +7, Diplomacy +11, Hide +7, Intimidate +3, Listen +7, Move Silently +7, Sense Motive +7, Spot +7; Point Blank Shot, Precise Shot. [B]Spell-Like Abilities: [/b]At will—[i]disguise self[/i] (DC 12), [i]produce flame[/i], [i]scare[/i] (DC 13), [i]stinking cloud [/i](DC 14). Caster Level 8th. The save DCs are Charisma-based.[b] Summon Devils:[/b] 1/day a spined devil can attempt to summon 1d3 additional spined devils with a 35% chance of success. This ability is the equivalent of a 2nd-level spell. [B]Spike Regeneration:[/b] A spined devil can fire two spikes from its body each round. These spikes regenerate within a round, so the spined devil has unlimited ammunition. These spikes have a range increment of 30 ft. [I]Physical Description:[/i] These small, spined devils have lean forms, apelike faces, long, curved talons, and leathery wings. Rows of nasty, flaming spines run down the length of their backs. [/QUOTE]
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