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General Tabletop Discussion
*Pathfinder & Starfinder
Minions: Known or Unknown?
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<blockquote data-quote="Gothmog" data-source="post: 4244628" data-attributes="member: 317"><p>This is one of the few things I'm not crazy about with 4E- minions. I know I'm in the minority, but I don't think the PCs should be special because they are PCs- they should be special by their skills, how they conduct themselves, and what they do. I know the minion rule emulates movies and tv nicely, but that's not the medium I'm trying to mimic when I play a rpg. The idea of minions is an extremely meta-game concept, and after playing in KotS, I felt they cheapened the experience- they were just so much cannon fodder to mulch through, and once we figured out which critters were minions, we just waded through them without a concern. I played the fighter, and I think I was hit by a minion maybe 3 times in the whole adventure.</p><p></p><p>Another game I LOVE, Savage Worlds, uses minions as well- but they are not quite as fragile or pathetic as the 4E minions. We've also tried the no minion (called "extras" in SW), and had no problems- the game is just much grittier and more deadly as a result. That works for us because we like less cinematic and more "realistic" feel to our games.</p><p></p><p>So my plans are not to use minions at all- just use the non-minion monsters. If I were going to use minions in a game, I wouldn't let the players know though. If they "waste" an encounter or daily power on a minion, so be it.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4244628, member: 317"] This is one of the few things I'm not crazy about with 4E- minions. I know I'm in the minority, but I don't think the PCs should be special because they are PCs- they should be special by their skills, how they conduct themselves, and what they do. I know the minion rule emulates movies and tv nicely, but that's not the medium I'm trying to mimic when I play a rpg. The idea of minions is an extremely meta-game concept, and after playing in KotS, I felt they cheapened the experience- they were just so much cannon fodder to mulch through, and once we figured out which critters were minions, we just waded through them without a concern. I played the fighter, and I think I was hit by a minion maybe 3 times in the whole adventure. Another game I LOVE, Savage Worlds, uses minions as well- but they are not quite as fragile or pathetic as the 4E minions. We've also tried the no minion (called "extras" in SW), and had no problems- the game is just much grittier and more deadly as a result. That works for us because we like less cinematic and more "realistic" feel to our games. So my plans are not to use minions at all- just use the non-minion monsters. If I were going to use minions in a game, I wouldn't let the players know though. If they "waste" an encounter or daily power on a minion, so be it. [/QUOTE]
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Minions: Known or Unknown?
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