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Minions with 1hp - Can anyone justify this?
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<blockquote data-quote="Syrsuro" data-source="post: 4385770" data-attributes="member: 58162"><p>And that is part of my problem with them. Players are well aware when they are fighting a group of minions and will deal with them accordingly. </p><p> </p><p>Especially if they have a dragonborn (esp. with enlarged breath) who can just stand up and puff many of them out of existance (and even if they don't, wizards with scorching burst can get clear them almost as fast).</p><p> </p><p>In other words, my major objection is that they just die too quickly. Sure - they should die fast, but not so fast as to be irrelevant. When a dozen minions charge the party and are all dead before they get a chance to strike (barring ambushes and the like - and every encounter can't be a minion ambush) -- they are not improving the game, they are detracting. Players killing minions before they can even get into position to act is no more heroic then an adult picking on gradeschoolers. </p><p> </p><p>Which is why I am leaning towards a small change (essentially minions occasionally are blooded rather than being killed by attacks, giving them a chance to act), as suggested here: <a href="http://www.enworld.org/forum/showthread.php?t=236228" target="_blank">http://www.enworld.org/forum/showthread.php?t=236228</a></p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4385770, member: 58162"] And that is part of my problem with them. Players are well aware when they are fighting a group of minions and will deal with them accordingly. Especially if they have a dragonborn (esp. with enlarged breath) who can just stand up and puff many of them out of existance (and even if they don't, wizards with scorching burst can get clear them almost as fast). In other words, my major objection is that they just die too quickly. Sure - they should die fast, but not so fast as to be irrelevant. When a dozen minions charge the party and are all dead before they get a chance to strike (barring ambushes and the like - and every encounter can't be a minion ambush) -- they are not improving the game, they are detracting. Players killing minions before they can even get into position to act is no more heroic then an adult picking on gradeschoolers. Which is why I am leaning towards a small change (essentially minions occasionally are blooded rather than being killed by attacks, giving them a chance to act), as suggested here: [URL]http://www.enworld.org/forum/showthread.php?t=236228[/URL] Carl [/QUOTE]
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Minions with 1hp - Can anyone justify this?
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