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General Tabletop Discussion
*Pathfinder & Starfinder
Minions with 1hp - Can anyone justify this?
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<blockquote data-quote="Ninja-to" data-source="post: 4386426" data-attributes="member: 19551"><p>You know what, I think I've got it.</p><p></p><p>There's a hint in the rules, as RAW, as to why in fact, yes, you're supposed to make rules such as the one you came up with (minions don't take damage from brambles), and that is 'minions don't take damage on a missed attack'.</p><p></p><p>It seems as though the designers have noticed this problem themselves, and have put in a quick solution, following the reasoning that you have to make exceptions to damaging effects against minions, even for damaging effects that automatically hit.</p><p></p><p>So I think after reading through all these posts and thinking about it far longer than I hoped I would, the conclusion seems to be:</p><p></p><p>Minions only have 1 HP in regards to PC attacks.</p><p></p><p>Minions should never be grouped together with creatures/enemies vastly different in level. A lvl 20 minion with a lvl 1 Kobold should simply not exist in the game world. If it absolutely had to be there, then it should be a full lvl 20 creature with appropriate hit points, not 1HP, and in other words a TPK.</p><p></p><p>Minions, when interacting with the world and creatures, require exceptions to rules, and one is provided already in the core RAW (ie missed attacks never damage a minion). Hazardous terrain that automatically damages creatures also shouldn't damage a minion, as with any other effects the DM deems necessary.</p><p></p><p>The wording isn't all that great but I think the general idea is clear enough. In short, Minions are meant to replace mooks, ease book keeping and provide thrills in combat. They need careful attention and you can 'describe' the minions being scratched up by brambles, but they don't get 'hurt' (lose their 1HP) by it.</p><p></p><p>*When an attack seems 'weird' so that a minion just shouldn't drop dead because of it (brambles) the DM explains the creature has taken some damage. So what? Roll initiative. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ninja-to, post: 4386426, member: 19551"] You know what, I think I've got it. There's a hint in the rules, as RAW, as to why in fact, yes, you're supposed to make rules such as the one you came up with (minions don't take damage from brambles), and that is 'minions don't take damage on a missed attack'. It seems as though the designers have noticed this problem themselves, and have put in a quick solution, following the reasoning that you have to make exceptions to damaging effects against minions, even for damaging effects that automatically hit. So I think after reading through all these posts and thinking about it far longer than I hoped I would, the conclusion seems to be: Minions only have 1 HP in regards to PC attacks. Minions should never be grouped together with creatures/enemies vastly different in level. A lvl 20 minion with a lvl 1 Kobold should simply not exist in the game world. If it absolutely had to be there, then it should be a full lvl 20 creature with appropriate hit points, not 1HP, and in other words a TPK. Minions, when interacting with the world and creatures, require exceptions to rules, and one is provided already in the core RAW (ie missed attacks never damage a minion). Hazardous terrain that automatically damages creatures also shouldn't damage a minion, as with any other effects the DM deems necessary. The wording isn't all that great but I think the general idea is clear enough. In short, Minions are meant to replace mooks, ease book keeping and provide thrills in combat. They need careful attention and you can 'describe' the minions being scratched up by brambles, but they don't get 'hurt' (lose their 1HP) by it. *When an attack seems 'weird' so that a minion just shouldn't drop dead because of it (brambles) the DM explains the creature has taken some damage. So what? Roll initiative. ;) [/QUOTE]
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Minions with 1hp - Can anyone justify this?
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