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General Tabletop Discussion
*Pathfinder & Starfinder
Minions with 1hp - Can anyone justify this?
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<blockquote data-quote="Dausuul" data-source="post: 4386531" data-attributes="member: 58197"><p>Which is why <em>such terrain does not exist</em>. If you go through the traps and hazards in the DMG, just about everything has an attack roll involved. Take the Field of Everflame, for instance, which is an epic-level version of "this terrain is on fire." It makes an attack versus Fortitude, with half damage on a miss. And since minions take no damage on a miss, they can survive it.</p><p></p><p>If you have minions who are way higher-level than the terrain, then they won't get hit except on a natural 20.</p><p></p><p>On another note: Nothing, but nothing, should do damage if it can't plausibly kill you. Brambles might slow a character, maybe cause pain, but if you have brambles that inflict hit point damage, that's saying, "You could <em>die</em> as a result of walking through these brambles." Because people aren't always at full hit points. If a PC is down to one hit point (but still fully functional) and then steps into your hypothetical Brambles O' Doom, that PC is taken down to zero and may well die as a result. If you think it's stupid that people can die as a result of stepping into brambles, then brambles should not do damage, period.</p><p></p><p>Finally, in any situation involving legion devils, townsfolk are almost certainly minions too. Specifically, "Human Rabble."</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4386531, member: 58197"] Which is why [I]such terrain does not exist[/I]. If you go through the traps and hazards in the DMG, just about everything has an attack roll involved. Take the Field of Everflame, for instance, which is an epic-level version of "this terrain is on fire." It makes an attack versus Fortitude, with half damage on a miss. And since minions take no damage on a miss, they can survive it. If you have minions who are way higher-level than the terrain, then they won't get hit except on a natural 20. On another note: Nothing, but nothing, should do damage if it can't plausibly kill you. Brambles might slow a character, maybe cause pain, but if you have brambles that inflict hit point damage, that's saying, "You could [I]die[/I] as a result of walking through these brambles." Because people aren't always at full hit points. If a PC is down to one hit point (but still fully functional) and then steps into your hypothetical Brambles O' Doom, that PC is taken down to zero and may well die as a result. If you think it's stupid that people can die as a result of stepping into brambles, then brambles should not do damage, period. Finally, in any situation involving legion devils, townsfolk are almost certainly minions too. Specifically, "Human Rabble." [/QUOTE]
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Minions with 1hp - Can anyone justify this?
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