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<blockquote data-quote="orca" data-source="post: 4402625" data-attributes="member: 24733"><p>As a DM I love minions. Aside from the cosmetic value, they also give the NPC bosses (and hence the DM) some great strategic options. They can provide cover, flanking opportunities, decoys, and of course good old cannon fodder. </p><p></p><p>Of course you would, Minions would be a lot cheaper and easier to find. And its not like you care about their health.</p><p></p><p>I see minions as the old level 0 characters. These are the "Normals". What chance would a "normal" really have against a trained soldier? </p><p></p><p></p><p></p><p>I also love the higher HP. Not many of my campaigns get to higher levels, and I hated the fact that PCs were so vulnerable at first level. Nothing worse than someones first experience of D&D being their own death to a critical or lucky/unlucky die roll.</p><p></p><p>Higher HP balance this out. There is still a chance they will die, but it's not so arbitrary.</p><p></p><p>Also because Monsters are tougher, everyone gets their chance, no matter what their initiative roll.</p></blockquote><p></p>
[QUOTE="orca, post: 4402625, member: 24733"] As a DM I love minions. Aside from the cosmetic value, they also give the NPC bosses (and hence the DM) some great strategic options. They can provide cover, flanking opportunities, decoys, and of course good old cannon fodder. Of course you would, Minions would be a lot cheaper and easier to find. And its not like you care about their health. I see minions as the old level 0 characters. These are the "Normals". What chance would a "normal" really have against a trained soldier? I also love the higher HP. Not many of my campaigns get to higher levels, and I hated the fact that PCs were so vulnerable at first level. Nothing worse than someones first experience of D&D being their own death to a critical or lucky/unlucky die roll. Higher HP balance this out. There is still a chance they will die, but it's not so arbitrary. Also because Monsters are tougher, everyone gets their chance, no matter what their initiative roll. [/QUOTE]
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